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In geometry a quadrilateral is a four-sided polygon, ... and the two diagonals both lie inside the quadrilateral. Irregular ... (regular quadrilateral): all four ...
Because it is a regular polygon, a square is the quadrilateral of least perimeter enclosing a given area. Dually, a square is the quadrilateral containing the largest area within a given perimeter. [6] Indeed, if A and P are the area and perimeter enclosed by a quadrilateral, then the following isoperimetric inequality holds:
A non-convex regular polygon is a regular star polygon. The most common example is the pentagram , which has the same vertices as a pentagon , but connects alternating vertices. For an n -sided star polygon, the Schläfli symbol is modified to indicate the density or "starriness" m of the polygon, as { n / m }.
Individual polygons are named (and sometimes classified) according to the number of sides, combining a Greek-derived numerical prefix with the suffix -gon, e.g. pentagon, dodecagon. The triangle, quadrilateral and nonagon are exceptions, although the regular forms trigon, tetragon, and enneagon are sometimes encountered as well.
Polygons have been known since ancient times. The regular polygons were known to the ancient Greeks, with the pentagram, a non-convex regular polygon (star polygon), appearing as early as the 7th century B.C. on a krater by Aristophanes, found at Caere and now in the Capitoline Museum. [40] [41]
1-uniform tilings include 3 regular tilings, and 8 semiregular ones, with 2 or more types of regular polygon faces. There are 20 2-uniform tilings, 61 3-uniform tilings, 151 4-uniform tilings, 332 5-uniform tilings and 673 6-uniform tilings. Each can be grouped by the number m of distinct vertex figures, which are also called m-Archimedean tilings.
A regular polyhedron is highly symmetrical, being all of edge-transitive, vertex-transitive and face-transitive. In classical contexts, many different equivalent definitions are used; a common one is that the faces are congruent regular polygons which are assembled in the same way around each vertex.
All regular polygons and edge-transitive polygons are equilateral. When an equilateral polygon is non-crossing and cyclic (its vertices are on a circle) it must be regular. An equilateral quadrilateral must be convex; this polygon is a rhombus (possibly a square).
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