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Model–view–controller (MVC) is a software design pattern [1] commonly used for developing user interfaces that divides the related program logic into three interconnected elements. These elements are: the model, the internal representations of information; the view, the interface that presents information to and accepts it from the user
With server-side rendering, static HTML can be sent from the server to the client, and client-side JavaScript then makes the web page dynamic by attaching event handlers to the HTML elements in a process called hydration. Examples of frameworks that support server-side rendering are Next.js, Nuxt.js, Angular, and React.
Django (/ ˈ dʒ æ ŋ ɡ oʊ / JANG-goh; sometimes stylized as django) [6] is a free and open-source, Python-based web framework that runs on a web server. It follows the model–template–views (MTV) architectural pattern .
Angular Material is a UI component library that implements Material Design in Angular. [40] It provides a collection of reusable components that adhere to Google's Material Design specifications, aiming to offer a consistent user interface across different devices and platforms.
Complex text layout (CTL) or complex text rendering is the typesetting of writing systems in which the shape or positioning of a grapheme depends on its relation to other graphemes. The term is used in the field of software internationalization , where each grapheme is a character .
Ext JS is a composition of classes that has many capabilities. Some examples: an abstract layer for browsers (e.g. Ext.isArray that can be used as a replacement for Array.isArray) state management (stores) server communication layer (proxies and Ext.Ajax.request) layout and window management
AngularJS Material [29] [30] was a UI component library that implemented Material Design in AngularJS. [31] The library provided a set of reusable, well-tested, and accessible UI components. In January 2022, the library was closed, as announced on their official website. [ 32 ]
Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time. The term can refer to anything from rendering an application's graphical user interface ( GUI ) to real-time image analysis , but is most often used in reference to interactive 3D computer graphics ...