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Like the 2000 Spider-Man game and its 2001 sequel, Spider-Man 2: Enter: Electro, Spider-Man is a level-based beat 'em up video game, where the player takes on the role of the superhero Spider-Man. While most levels are indoors, there are several levels set outside, among the skyscrapers of New York, which require the player to web-sling from ...
Spider-Man: Friend or Foe was released on October 2, 2007, for Xbox 360, Wii, PlayStation 2, PC, PSP and Nintendo DS where James Arnold Taylor reprised his role of Spider-Man. [11] The game borrows inspiration from the Spider-Man film trilogy in terms of character designs, and also features characters from outside the films.
The game allows the user to play as one of four heroes: Spider-Man, Black Cat, Sub-Mariner, and Hawkeye. Unlike many games of this type which assigned a certain character to a certain joystick, any player can choose any character (as long as another player isn't already controlling them).
Taking place a few months following the events of the base game, the DLC sees Spider-Man combat a new crime wave led by the physically enhanced mob boss Hammerhead, with the assistance of expert thief and former lover Felicia Hardy, and Silver Sablinova, the owner and operator of the mercenary group Sable International. [36]
While reviews varied from system to system, Spider-Man received generally positive reviews. GameRankings shows aggregate scores of 86.53% for the PlayStation version, [ 55 ] 66.91% for the Game Boy Color version, [ 52 ] 82.52% for the Nintendo 64 version, [ 53 ] 80.23% for the Dreamcast version, [ 51 ] and 67.96% for the PC version. [ 54 ]
While Spider-Man was a quintessential sidekick, unlike previous teen heroes Bucky Barnes and Robin, Spider-Man had no superhero mentor like Captain America and Batman; he had learned the lesson for himself that "with great power comes great responsibility" —a line included in a text box in the final panel of the first Spider-Man's origin ...
When playing as either character, the player must manually aim and shoot a web at an actual building to swing, much like its previous game, Spider-Man 2. As the game progresses, Parker/Spider-Man and the player will have certain City Goals to accomplish in order to continue the storyline or you can simply roam the open world city.
In contrast to the IBM PC, Apple maintained a more closed system on the Macintosh, creating a system based around a graphical user interface (GUI)-driven operating system. As a result, it did not have the same market share as the IBM PC compatible, but still had a respectable software library including video games, typically ports from other ...