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A ROM hack of Pokémon Crystal that makes many changes to the original game, designed to prioritize player freedom. Many rarer species of Pokémon are more common and players are allowed to battle the game's bosses in any order. [28] The game also adds an open world. [3] The hack grew popular, with many players praising the new additions to the ...
Fan translation (known as "translation hacking" within the ROM hacking community) is a type of ROM hacking; there are also anti-censorship hacks that exist to restore a game to its original state, which is often seen with older games that were imported, as publishers' content policies for video games (most notably, Nintendo's) were much ...
The Action Replay is available for many gaming systems including the Nintendo DS, Nintendo DSi, Nintendo 3DS, PlayStation Portable, PlayStation 2, GameCube, Game Boy Advance, and the Xbox. The name is derived from the first devices’ signature ability to pause the execution of the software and save the computer's state (the complete contents ...
The creation of ROM hacks for Super Mario games began in 1987 with the release of the Tonkachi editor for the Japan-exclusive Famicom Disk System.While the device did not achieve commercial success, it included on one of its floppy disks a ROM hack called Tonkachi Mario, which can be considered a precursor to similar projects.
The makers of the hit video game series confirm their servers were accessed by hackers over summer.
Pokémon Platinum Version [a] is a 2008 role-playing video game developed by Game Freak and published by The Pokémon Company and Nintendo for the Nintendo DS. It is the third version after Pokémon Diamond and Pearl and is part of the fourth generation of the Pokémon video game series .
Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs.
The term was coined during early Doom speedrunning. When Andy "Aurican" Kempling released a modified version of the Doom source code that made it possible to record demos in slow motion and in several sessions, it was possible for the first players to start recording tool-assisted demos.