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Waves has launched plug-ins in collaboration with Abbey Road Studios, such as the King's Microphones plug-in released in 2011, [17] the REDD Console plug-ins released in 2012, [18] the J37 tape saturation plug-in, the Abbey Road Reverb Plates plugin, the RS56 Passive EQ plug-in released in 2013, [19] [20] and the EMI TG12345 plug-in released in ...
Advanced Linux Sound Architecture (ALSA) Yes the sound card driver and management system in the Linux kernel: GPL-2.0-or-later LGPL-2.1-or-later: aRts: Yes an audio programming API and sound server for general desktop, no longer in development GPL: DSSI: Yes a plugin architecture for software synthesizers: LGPL-2.1-or-later: GStreamer: Yes Yes ...
SoundGrid is a networking and processing platform audio application made by Waves Audio and developed in cooperation with DiGiCo. [1]It consists of a Linux-based server that runs the SoundGrid environment, compatible plug-ins, a Mac or Windows control computer, and an audio interface for input/output (I/O).
Sound Forge: Magix: Proprietary: Yes Discontinued (last version: 3) No No No No Soundbooth: Adobe Systems: Proprietary: Yes Yes No No No No Sound Studio: Felt Tip Inc. Proprietary: No Yes No No No No SoX: Chris Bagwell, et al. GNU GPL: Yes Yes No Yes Yes No SpectraLayers: Steinberg: Proprietary: Yes Yes No No No No Sweep: Conrad Parker GNU GPL ...
This is a list of software for creating, performing, learning, analyzing, researching, broadcasting and editing music. This article only includes software, not services.
Edit the start time, stop time, and duration of any sound on the audio timeline. Fade into or out of a clip (e.g. an S-fade out during applause after a performance), or between clips (e.g. crossfading between takes). Mix multiple sound sources/tracks, combine them at various volume levels and pan from channel to channel to one or more output tracks
Software audio synthesis environments typically consist of an audio programming language (which may be graphical) and a user environment to design/run the language in. Although many of these environments are comparable in their abilities to produce high-quality audio, their differences and specialties are what draw users to a particular platform.
Wwise (Wave Works Interactive Sound Engine) is Audiokinetic's software for interactive media and video games, available for free to non-commercial users [2] [3] and under license for commercial video game developers. It features an audio authoring tool and a cross-platform sound engine. [4]
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