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The 1961 35 mm f / 3.5 PC-Nikkor lens—the first perspective-control lens for a 35 mm camera. In photography, a perspective-control lens allows the photographer to control the appearance of perspective in the image; the lens can be moved parallel to the film or sensor, providing the equivalent of corresponding view camera movements.
If the images to be rectified are taken from camera pairs without geometric distortion, this calculation can easily be made with a linear transformation.X & Y rotation puts the images on the same plane, scaling makes the image frames be the same size and Z rotation & skew adjustments make the image pixel rows directly line up [citation needed].
In cinematography, perspective distortion also has bearing on the in-camera special effect known as the dolly zoom, in which a zoom lens zooms out at the same time as the camera moves toward the subject, in such a way as to keep the subject the same size in the frame while the background "changes size" relative to the subject.
Perspective control: original (left), perspective distortion removed (right). Some image editors allow the user to distort (or "transform") the shape of an image. While this might also be useful for special effects, it is the preferred method of correcting the typical perspective distortion that results from photographs being taken at an ...
Most large format (4x5 and up) cameras have this feature, as well as plane of focus control built into the camera body in the form of flexible bellows and moveable front (lens) and rear (film holder) elements. Thus any focal length lens mounted on a view camera or field camera, and many press cameras can be used with perspective control.
This requires perspective correction only once per each horizontal or vertical span, rather than per-pixel. The Doom engine restricted the world to vertical walls and horizontal floors/ceilings, with a camera that could only rotate about the vertical axis. This meant the walls would be a constant depth coordinate along a vertical line and the ...
Adobe After Effects is a digital visual effects, motion graphics, and compositing application developed by Adobe Inc.; it is used for animation and in the post-production process of film making, video games and television production. Among other things, After Effects can be used for keying, tracking, compositing, and animation.
Perspective correction may refer to: Perspective control procedure for editing photographs; Perspective distortion for perspective handling in images;