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The std::string type is the main string datatype in standard C++ since 1998, but it was not always part of C++. From C, C++ inherited the convention of using null-terminated strings that are handled by a pointer to their first element, and a library of functions that manipulate such strings.
In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [ 1 ] [ 2 ] It is an object-oriented alternative to C's FILE -based streams from the C standard library .
Provides reading and writing functionality to/from certain types of character sequences, such as external files or strings. <strstream> Provides input/output operations on array-backed streams. Deprecated in C++98, removed in C++26. <syncstream> Added in C++20. Provides std::osyncstream and other supporting classes for synchronized output streams.
an associative array; allows mapping from one data item (a key) to another (a value). Type of key must implement comparison operator < or custom comparator function must be specified; such comparison operator or comparator function must guarantee strict weak ordering, otherwise behavior is undefined. Typically implemented using a self-balancing ...
array implements a compile-time non-resizable array. vector implements an array with fast random access and an ability to automatically resize when appending elements. deque implements a double-ended queue with comparatively fast random access. list implements a doubly linked list. forward_list implements a singly linked list.
A basic example is in the argv argument to the main function in C (and C++), which is given in the prototype as char **argv—this is because the variable argv itself is a pointer to an array of strings (an array of arrays), so *argv is a pointer to the 0th string (by convention the name of the program), and **argv is the 0th character of the ...
In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed.
In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object.It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables.