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The following is a list of game controllers. It includes input devices that are notable and whose primary function is to control how the video games are played. Regional variants and models containing insignificant changes are not included.
A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...
A video game accessory is a distinct piece of hardware that is required to use a video game console, or one that enriches the video game's play experience. Essentially, video game accessories are everything except the console itself, such as controllers , memory , power adapters (AC), and audio/visual cables.
Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...
This category, game controllers, contains articles about input devices used by game players to control computer and video games. Such devices can range all the way from common computer mice to replicas of advanced aircraft control sticks.
Motion controllers became more widely distributed with the seventh generation of video game consoles. The Nintendo Wii console's Wii Remote controller used an image sensor [5] so it could be used as a pointing device along with an accelerometer to track straight-line motions and the direction of gravity. The Nunchuk accessory for use in a ...
Bill Willett reviewed the game for Computer Gaming World, and stated that "I would recommend Controller to those who would like a "thinking" game that doesn't let you dawdle around moving planes like chessmen. The arcade player, however, may be disappointed with the slow (real time) action of the game." [2]
While the Virtual Boy controller differs greatly in design from Nintendo's other controllers, the directional pads closely resemble the directional pad of the Game Boy but larger and with a steeper slope inwards. Since the Virtual Boy was designed for single player use, the system only has a single controller port on the underside of the console.