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The Sixaxis Wireless Controller (SCPH-98040/CECHZC1) (trademarked "SIXAXIS") was the official wireless controller for the PlayStation 3 until it was succeeded by the DualShock 3. In Japan , individual Sixaxis controllers were available for purchase simultaneously with the console's launch.
The controller was bundled with all new systems from launch, until the introduction of the 80 GB (CECHKxx, CECHLxx & CECHMxx) model, which substituted the Sixaxis with the new DualShock 3 which added a vibration feature while retaining the design, features and functionality of the Sixaxis. The Sixaxis controller was later phased out and ...
The Sixaxis controller which has "Sixaxis" printed on the front of the controller above the charging port, and to the right, does not vibrate. At its press conference at the 2007 Tokyo Game Show , Sony announced the DualShock 3 (trademarked DUALSHOCK 3), a PlayStation 3 controller with the same function and design as the Sixaxis, but with ...
The controller was based on the same basic design as the DualShock 2 controller for the PlayStation 2 but was wireless, lacked vibration capabilities, and had a built-in accelerometer that could detect motion in three directional and three rotational axes (six in total, hence the name Sixaxis).
System software version 3.0 was released on 1 September 2009. Shortly after its release, a number of users complained that the system update caused their system's Blu-ray drive to malfunction. In addition, John Kennedy of Florida filed a class action suit against Sony Computer Entertainment America(SCEA).
RPCS3 is a free and open-source emulator and debugger for the Sony PlayStation 3 that runs on Windows, Linux, FreeBSD and macOS operating systems, allowing PlayStation 3 games and software to be played and debugged on a personal computer.
The PlayStation 3 is backward compatible with the DualShock and DualShock 2 by the use of third party peripherals, which connect the controller to the console via a USB port. However, the DualShock and DualShock 2 will not work properly with games that require Sixaxis functionality, such as Heavy Rain .
Projectiles can be maneuvered to their targets using the motion-sensing capabilities of the Sixaxis controller through a feature known as Aftertouch. Such projectiles include guiding Kai's arrows after she has launched them, and for Nariko, guiding a cannon or rocket launcher, or picking up and throwing objects.