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  2. S.T.A.L.K.E.R. - Wikipedia

    en.wikipedia.org/wiki/S.T.A.L.K.E.R.

    2 October 2009. S.T.A.L.K.E.R. is a first-person-shooter survival horror video game franchise developed by Ukrainian game developer GSC Game World. The series is set in an alternate version of the present-day Chernobyl Exclusion Zone in Ukraine, where, according to the series' backstory, a mysterious second Chernobyl disaster took place in 2006 ...

  3. S.T.A.L.K.E.R.: Clear Sky - Wikipedia

    en.wikipedia.org/wiki/S.T.A.L.K.E.R.:_Clear_Sky

    Mode (s) Single-player, multiplayer. S.T.A.L.K.E.R.: Clear Sky (Ukrainian: S.T.A.L.K.E.R.: Чисте небо) is a 2008 first-person shooter survival horror video game with role-playing elements. It was developed by GSC Game World and published by Deep Silver as a prequel to S.T.A.L.K.E.R.: Shadow of Chernobyl. The player assumes the identity ...

  4. S.T.A.L.K.E.R. 2: Heart of Chornobyl - Wikipedia

    en.wikipedia.org/wiki/S.T.A.L.K.E.R._2:_Heart_of...

    Release. 20 November 2024. Genre (s) First-person shooter, survival horror. Mode (s) Single-player. S.T.A.L.K.E.R. 2: Heart of Chornobyl is an upcoming first-person shooter survival horror video game developed and published by Ukrainian game developer GSC Game World. It will be the fourth game released in the S.T.A.L.K.E.R. video game series as ...

  5. Duga radar - Wikipedia

    en.wikipedia.org/wiki/Duga_radar

    The elements appear to be a modified type of cage or bi-conical dipole providing wide operating bandwidth. Duga (Russian: Дуга́, lit. 'arc' or 'curve') was an over-the-horizon radar (OTH) system used in the Soviet Union as part of its early-warning radar network for missile defense. It operated from July 1976 to December 1989.

  6. S.T.A.L.K.E.R.: Shadow of Chernobyl - Wikipedia

    en.wikipedia.org/wiki/S.T.A.L.K.E.R.:_Shadow_of...

    S.T.A.L.K.E.R. takes place in an area called the Zone. The Zone is based on the real-life Chernobyl Exclusion Zone and is also inspired by fictional works: Boris and Arkady Strugatsky's science fiction novella Roadside Picnic (1972) which was loosely adapted into Andrei Tarkovsky's film Stalker (1979), as well as the film's subsequent novelization by the Strugatsky brothers.

  7. S.T.A.L.K.E.R.: Call of Pripyat - Wikipedia

    en.wikipedia.org/wiki/S.T.A.L.K.E.R.:_Call_of...

    Before boarding the rescue helicopters, the player is given the choice to leave the Zone forever or stay. If the player decides not to leave the Zone, then the game enters into free-play mode. During free-play mode, the player can freely explore areas and finish side-missions, while given the option to leave at any time through NPCs.

  8. Polissya hotel - Wikipedia

    en.wikipedia.org/wiki/Polissya_hotel

    The hotel is featured in fourth-to-last level of the game S.T.A.L.K.E.R.: Shadow of Chernobyl, where it is the location of a crucial mission to obtain the game's best ending. The hotel is visible in the background of the Pripyat level of S.T.A.L.K.E.R.: Call of Pripyat , though it is outside the playable area.

  9. Roadside Picnic - Wikipedia

    en.wikipedia.org/wiki/Roadside_Picnic

    Later, in 2007, S.T.A.L.K.E.R.: Shadow of Chernobyl, the first installment of a video game franchise taking inspiration from both the book and the film, would be released as well. The term stalker became a part of the Russian language and, according to the authors, became the most popular of their neologisms. In the book, stalkers are people ...