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The principal ray or chief ray (sometimes known as the b ray) in an optical system is the meridional ray that starts at an edge of an object and passes through the center of the aperture stop. [ 5 ] [ 8 ] [ 7 ] The distance between the chief ray (or an extension of it for a virtual image) and the optical axis at an image location defines the ...
In the lower picture, the light has been collimated. A collimated beam of light or other electromagnetic radiation has parallel rays, and therefore will spread minimally as it propagates. A laser beam is an archetypical example. A perfectly collimated light beam, with no divergence, would not disperse with distance.
A light beam or beam of light is a directional projection of light energy radiating from a light source. Sunlight forms a light beam (a sunbeam) when filtered through media such as clouds, foliage, or windows. To artificially produce a light beam, a lamp and a parabolic reflector is used in many lighting devices such as spotlights, car ...
When a beam of light crosses the boundary between a vacuum and another medium, or between two different media, the wavelength of the light changes, but the frequency remains constant. If the beam of light is not orthogonal (or rather normal) to the boundary, the change in wavelength results in a change in the direction of the beam.
Focusing X-rays with glancing reflection. When dealing with a beam that is nearly parallel to a surface, it is sometimes more useful to refer to the angle between the beam and the surface tangent, rather than that between the beam and the surface normal. The 90-degree complement to the angle of incidence is called the grazing angle or glancing ...
Geometrical optics, or ray optics, is a model of optics that describes light propagation in terms of rays. The ray in geometrical optics is an abstraction useful for approximating the paths along which light propagates under certain circumstances. The simplifying assumptions of geometrical optics include that light rays:
Light does not actually consist of imaginary rays and light sources are not single-point sources, thus vergence is typically limited to simple ray modeling of optical systems. In a real system, the vergence is a product of the diameter of a light source, its distance from the optics, and the curvature of the optical surfaces.
For light rays travelling from a material with a high index of refraction to a material with a low index of refraction, Snell's law predicts that there is no θ 2 when θ 1 is large. In this case, no transmission occurs; all the light is reflected. This phenomenon is called total internal reflection and allows for fibre optics technology. As ...