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The online community site offers users virtual nightclubs, hotels, bars, movie theaters and stores. There is a virtual currency called Rays, which members can earn and use for services in the community, Zaby apartments, Gifts for other members, and various other purposes. Rays can also be sold on an open Marketplace for real currency.
Woozworld (virtual gaming community for youth) YTMND (Picture, Sound, Text) Group blogs; TakingITGlobal (Youth - social networking for social good) CrossFit (a fitness program where users post their scores and comments on daily workouts) DXY.cn (an online community for physicians, health care professionals, pharmacies and facilities)
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People may also join online communities through video games, blogs, and virtual worlds, and could potentially meet new significant others in dating sites or dating virtual worlds. The rise in popularity of Web 2.0 websites has allowed for easier real-time communication and connection to others and facilitated the introduction of new ways for ...
GrabCAD Community is the largest online CAD library, design and 3D printing tutorials, and a network of additive professionals 2009: 11,000,000 [68] Open N/A Habbo: General for teens. Over 31 communities worldwide. Chat room and user profiles. 2000: 268,000,000 [69] [70] [71] Open to people 13 and older 15,255 [72] HER
World Golf Tour (abbreviated WGT Golf and WGT by Topgolf) is an online multiplayer virtual golf game.It is played virtually on actual golf courses located in the United States, the United Kingdom, the Netherlands, Canada and Mexico, using a patented 3D photorealistic georeferencing technology.
2. Click Online Classes in the left hand navigation or Fitness to watch classes related to that topic. 3. A list of categories will appear under the featured video on the AOL online classes page. Click a category or scroll down the page to view class topics. 4. Click an image to watch a class.
Second Life is a multiplayer virtual world that allows people to create an avatar for themselves and then interact with other users and user-created content within a multi-user online environment. Developed for personal computers and owned by the San Francisco -based firm Linden Lab , it launched on June 23, 2003 and saw rapid growth for some ...
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