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The story is set primarily in the Sword Coast in western Faerûn, encompassing a forested area that includes the Emerald Grove, a druid grove dedicated to the deity Silvanus; Moonrise Towers and the Shadow-Cursed Lands, which are covered by an unnatural and sentient darkness that can only be penetrated through magical means; and Baldur's Gate ...
Baldur's Gate is a series of role-playing video games set in the Forgotten Realms Dungeons & Dragons campaign setting. The series has been divided into two sub-series, known as the Bhaalspawn Saga and the Dark Alliance, both taking place mostly within the Western Heartlands, but the Bhaalspawn Saga extends to Amn and Tethyr.
Baldur's Gate: Descent into Avernus is a 256-page campaign book that takes the players from level 1 to level 13. It starts in the city of Baldur's Gate "as it slowly succumbs to the sway of corrupt powers and evil gods". [4]
[2] [3] The game features several weapon and armor types, including Stalhrim Ice, Nordic Silver and Snow Wolf, with players able to complete a quest that provides access to non-player characters that can exchange weapons and armor from ice and pelts. [3] Bloodmoon introduces the ability for the player to become a werewolf. Encountering a ...
Most classes also have a subset of kits, or specializations within a class, to choose from. [ 31 ] [ 34 ] Kits have special advantages and, usually, disadvantages; [ 31 ] for example, the cavalier —one of the kits of the paladin class—specializes in fighting monsters such as dragons and demons , but cannot use missile weapons. [ 35 ]
As well as these, the system comprises a universal shelter, a multifunctional knife, a signal lamp, a watch, winter and summer two-side camouflage sets; an autonomous heat source; a backpack, an individual water filter; a small entrenching tool, breath protection devices; means of radiological and chemical control; a medical kit, and filtering ...
The Mage's Tale (2017): A side-story game set in the Bard's Tale universe, developed by inXile alongside The Bard's Tale IV and released in 2017. Like other games in the series, it is a first-person dungeon crawler, but is built for virtual reality , featuring action-based spellcasting, rather than turn-based combat.
Jonathan Bolding, for The Escapist, highlighted that the book fails to meet its $40 MSRP — "Sword Coast Adventurer's Guide, taken as a whole, is not a very good roleplaying game book. It's a 20-page whirlwind tour of thirty-some years of Forgotten Realms history and geography, a kinda-useful 40-page whirlwind tour of the Sword Coast region.