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  2. Model-free (reinforcement learning) - Wikipedia

    en.wikipedia.org/wiki/Model-free_(reinforcement...

    In reinforcement learning (RL), a model-free algorithm is an algorithm which does not estimate the transition probability distribution (and the reward function) associated with the Markov decision process (MDP), [1] which, in RL, represents the problem to be solved. The transition probability distribution (or transition model) and the reward ...

  3. Reinforcement learning from human feedback - Wikipedia

    en.wikipedia.org/wiki/Reinforcement_learning...

    In machine learning, reinforcement learning from human feedback (RLHF) is a technique to align an intelligent agent with human preferences. It involves training a reward model to represent preferences, which can then be used to train other models through reinforcement learning .

  4. Reinforcement learning - Wikipedia

    en.wikipedia.org/wiki/Reinforcement_learning

    Reinforcement learning (RL) is an interdisciplinary area of machine learning and optimal control concerned with how an intelligent agent should take actions in a dynamic environment in order to maximize a reward signal. Reinforcement learning is one of the three basic machine learning paradigms, alongside supervised learning and unsupervised ...

  5. Real-time computing - Wikipedia

    en.wikipedia.org/wiki/Real-time_computing

    Real-time computing (RTC) is the computer science term for hardware and software systems subject to a "real-time constraint", for example from event to system response. [1] Real-time programs must guarantee response within specified time constraints, often referred to as "deadlines".

  6. MLOps - Wikipedia

    en.wikipedia.org/wiki/MLOps

    MLOps is the set of practices at the intersection of Machine Learning, DevOps and Data Engineering. MLOps or ML Ops is a paradigm that aims to deploy and maintain machine learning models in production reliably and efficiently. The word is a compound of "machine learning" and the continuous delivery practice (CI/CD) of DevOps in the software ...

  7. Human-in-the-loop - Wikipedia

    en.wikipedia.org/wiki/Human-in-the-loop

    Intelligent systems can only go so far in certain circumstances to automate a process; only humans in the simulation can accurately judge the final design. Tabletop simulation may be useful in the very early stages of project development for the purpose of collecting data to set broad parameters, but the important decisions require human-in-the ...

  8. Neural decoding - Wikipedia

    en.wikipedia.org/wiki/Neural_decoding

    One such model is hierarchical temporal memory, which is a machine learning framework that organizes the visual perception problem into a hierarchy of interacting nodes (neurons). The connections between nodes on the same level and lower levels are termed synapses, and their interactions are subsequently learning. Synapse strengths modulate ...

  9. Learning automaton - Wikipedia

    en.wikipedia.org/wiki/Learning_automaton

    A learning automaton is one type of machine learning algorithm studied since 1970s. Learning automata select their current action based on past experiences from the environment. It will fall into the range of reinforcement learning if the environment is stochastic and a Markov decision process (MDP) is used.