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  2. Topological sorting - Wikipedia

    en.wikipedia.org/wiki/Topological_sorting

    An alternative algorithm for topological sorting is based on depth-first search.The algorithm loops through each node of the graph, in an arbitrary order, initiating a depth-first search that terminates when it hits any node that has already been visited since the beginning of the topological sort or the node has no outgoing edges (i.e., a leaf node):

  3. Directed acyclic graph - Wikipedia

    en.wikipedia.org/wiki/Directed_acyclic_graph

    Kahn's algorithm for topological sorting builds the vertex ordering directly. It maintains a list of vertices that have no incoming edges from other vertices that have not already been included in the partially constructed topological ordering; initially this list consists of the vertices with no incoming edges at all.

  4. Longest path problem - Wikipedia

    en.wikipedia.org/wiki/Longest_path_problem

    In graph theory and theoretical computer science, the longest path problem is the problem of finding a simple path of maximum length in a given graph.A path is called simple if it does not have any repeated vertices; the length of a path may either be measured by its number of edges, or (in weighted graphs) by the sum of the weights of its edges.

  5. Kahn process networks - Wikipedia

    en.wikipedia.org/wiki/Kahn_process_networks

    A Kahn process network (KPN, or process network) is a distributed model of computation in which a group of deterministic sequential processes communicate through unbounded first in, first out channels. The model requires that reading from a channel is blocking while writing is non-blocking.

  6. Cubesort - Wikipedia

    en.wikipedia.org/wiki/Cubesort

    Cubesort is a parallel sorting algorithm that builds a self-balancing multi-dimensional array from the keys to be sorted. As the axes are of similar length the structure resembles a cube. After each key is inserted the cube can be rapidly converted to an array. [1]

  7. Pre-topological order - Wikipedia

    en.wikipedia.org/wiki/Pre-topological_order

    In the field of computer science, a pre-topological order or pre-topological ordering of a directed graph is a linear ordering of its vertices such that if there is a directed path from vertex u to vertex v and v comes before u in the ordering, then there is also a directed path from vertex v to vertex u. [1] [2]

  8. k-d tree - Wikipedia

    en.wikipedia.org/wiki/K-d_tree

    Two such algorithms build a balanced k-d tree to sort triangles in order to improve the execution time of ray tracing for three-dimensional computer graphics. These algorithms presort n triangles prior to building the k -d tree , then build the tree in O ( n log ⁡ n ) {\displaystyle O(n\log n)} time in the best case.

  9. The Art of Computer Programming - Wikipedia

    en.wikipedia.org/wiki/The_Art_of_Computer...

    The offer of a so-called Knuth reward check worth "one hexadecimal dollar" (100 HEX base 16 cents, in decimal, is $2.56) for any errors found, and the correction of these errors in subsequent printings, has contributed to the highly polished and still-authoritative nature of the work, long after its first publication.