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  2. Netcode - Wikipedia

    en.wikipedia.org/wiki/Netcode

    Tickrate for games like first-person shooters is often between 128 ticks per second (such is Valorant's case), 64 ticks per second (in games like Counter-Strike: Global Offensive and Overwatch), 30 ticks per second (like in Fortnite and Battlefield V's console edition) [13] and 20 ticks per second (such are the controversial cases of Call of ...

  3. Actions per minute - Wikipedia

    en.wikipedia.org/wiki/Actions_per_minute

    Actions per minute, abbreviated to APM, is a term used in video games, particularly real-time strategy and fighting games which refers to the total number of actions that a player can perform in a minute.

  4. Boosting (video games) - Wikipedia

    en.wikipedia.org/wiki/Boosting_(video_games)

    Boosting is a method by which low-ranked players in online multiplayer games, such as first-person shooters and massively multiplayer online role-playing games (MMORPGs), hire more skilled players to artificially increase their gaming account rank or winning positions.

  5. Valorant - Wikipedia

    en.wikipedia.org/wiki/Valorant

    Valorant is a 2020 first-person tactical hero shooter video game developed and published by Riot Games. [3] A free-to-play game, Valorant takes inspiration from the Counter-Strike series, borrowing several mechanics such as the buy menu, spray patterns, and inaccuracy while moving.

  6. Polling (computer science) - Wikipedia

    en.wikipedia.org/wiki/Polling_(computer_science)

    A poll message is a control-acknowledgment message.. In a multidrop line arrangement (a central computer and different terminals in which the terminals share a single communication line to and from the computer), the system uses a master/slave polling arrangement whereby the central computer sends message (called polling message) to a specific terminal on the outgoing line.

  7. Elo hell - Wikipedia

    en.wikipedia.org/wiki/Elo_hell

    Elo hell (also known as MMR hell) is a video gaming term used in MOBAs and other multiplayer online games with competitive modes. [1] It refers to portions of the matchmaking ranking spectrum where individual matches are of poor quality, and are often determined by factors such as poor team coordination which are perceived to be outside the individual player's control.

  8. Riot Games - Wikipedia

    en.wikipedia.org/wiki/Riot_Games

    The efficacy of their results has been questioned by players and the gaming press. [17] By 2013, League of Legends was the most-played multiplayer PC game in the world. [18] [19] By 2016, Inc. reported the game had over 100 million monthly players. [5] Riot Games relocated to a new building on a 20-acre (8 hectare) campus in western Los Angeles ...

  9. Video game content rating system - Wikipedia

    en.wikipedia.org/wiki/Video_game_content_rating...

    The Ethics Organization of Computer Software (一般社団法人コンピュータソフトウェア倫理機構, Ippan Shadan Hōjin Konpyūta Sofutowea Rinri Kikō) (EOCS, or Sofurin) [38] is an incorporated association that rates PC games in Japan. It was established on November 20, 1992, [39] and was incorporated in 2009.