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The rook (/ r ʊ k /; ♖, ♜) is a piece in the game of chess. It may move any number of squares horizontally or vertically without jumping, and it may capture an enemy piece on its path; it may participate in castling. Each player starts the game with two rooks, one in each corner on their side of the board.
Argentinian Rook, captures as a Rook but needs to jump over a hurdle for non-capturing moves, [1] compare Cannon: Ferfil: 1X, ~ 2X: FA: Fairy Chess Problems (Jelliss) Combination of Ferz and Alfil. Also called Elephant (Modern). Ferocious Leopard: 1X, 1<> FvW: Chu shogi and other large Shōgi variants
In shogi, Double Wing Attack or simply Wing Attack or Centre Game (Japanese: 相掛かり or 相懸り, romanized: aigakari, lit. 'Mutual attack') is a Double Static Rook opening in which both sides directly advance their rook pawns forward on the second and eighth files toward their opponent's bishop often with the first several moves on each side being identical or very similar.
Similarly, capturing moves are usually twice as valuable as noncapturing moves (of relevance for pieces that do not capture the same way they move). There also seems to be significant value in reaching different squares (e.g. ignoring the board edges, a king and knight both have 8 moves, but in one or two moves a knight can reach 40 squares ...
Chess with different armies (or Betza's Chess [1] or Equal Armies [2]) is a chess variant invented by Ralph Betza in 1979. Two sides use different sets of fairy pieces.There are several armies of equal strength to choose from, including the standard FIDE army.
In chess, the exchange is the material difference of a rook for a minor piece (i.e. a bishop or knight). Having a rook for a minor piece is generally advantageous, since the rook is usually more valuable. A player who has a rook for a minor piece is said to be up the exchange, and the other player is down the exchange.
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Double Wing Attack is a Double Static Rook opening where both sides play Static Rook with the first several moves on each side being identical or very similar. Both sides advance their rook pawns to the middle rank 5. Then, golds are moved to defend each bishop's head. Afterwards, pawns on both rook files exchange.