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  2. Immediate mode (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Immediate_mode_(computer...

    Immediate mode is an API design pattern in computer graphics libraries, in which . the client calls directly cause rendering of graphics objects to the display, or in which; the data to describe rendering primitives is inserted frame by frame directly from the client into a command list (in the case of immediate mode primitive rendering),

  3. Immediate mode - Wikipedia

    en.wikipedia.org/wiki/Immediate_mode

    Immediate mode may refer to Immediate mode (computer graphics) , a graphical rendering mode Immediate mode GUI , GUI or widget toolkit implemented using immediate mode style

  4. Software rendering - Wikipedia

    en.wikipedia.org/wiki/Software_rendering

    Software rendering is the process of generating an image from a model by means of computer software. In the context of computer graphics rendering, software rendering refers to a rendering process that is not dependent upon graphics hardware ASICs, such as a graphics card. The rendering takes place entirely in the CPU. Rendering everything with ...

  5. Direct Rendering Infrastructure - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering...

    The Direct Rendering Infrastructure (DRI) is the framework comprising the modern Linux graphics stack which allows unprivileged user-space programs to issue commands to graphics hardware without conflicting with other programs. [6] The main use of DRI is to provide hardware acceleration for the Mesa implementation of OpenGL.

  6. Graphics pipeline - Wikipedia

    en.wikipedia.org/wiki/Graphics_pipeline

    The computer graphics pipeline, also known as the rendering pipeline, or graphics pipeline, is a framework within computer graphics that outlines the necessary procedures for transforming a three-dimensional (3D) scene into a two-dimensional (2D) representation on a screen. [1]

  7. Product and manufacturing information - Wikipedia

    en.wikipedia.org/wiki/Product_and_manufacturing...

    PMI items are often organized within annotation views. Annotation views typically view including camera/view position, selected and also the particular state of the assembly (visibility, rendering mode, sometime even position of each element of the assembly).

  8. Retained mode - Wikipedia

    en.wikipedia.org/wiki/Retained_mode

    Retained mode in computer graphics is a major pattern of API design in graphics libraries, [1] in which the graphics library , instead of the client , retains the scene (complete object model of the rendering primitives ) to be rendered and

  9. Tiled rendering - Wikipedia

    en.wikipedia.org/wiki/Tiled_rendering

    Tiled rendering is the process of subdividing a computer graphics image by a regular grid in optical space and rendering each section of the grid, or tile, separately. The advantage to this design is that the amount of memory and bandwidth is reduced compared to immediate mode rendering systems that draw the entire frame at once.