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  2. shadPS4 - Wikipedia

    en.wikipedia.org/wiki/ShadPS4

    At the time, PS4 emulation had not advanced very far, with most existing emulators being only able to run 2D games reliably. [ 16 ] [ 9 ] On July 2, 2024, shadPS4 version 0.1.0 was released, being able to launch Sonic Mania , One Piece: Unlimited World Red and some other 3D games such as Resident Evil: Origins Collection and Persona 5 .

  3. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  4. DualShock - Wikipedia

    en.wikipedia.org/wiki/DualShock

    DS4Windows is an open-source software application that allows various PlayStation controllers to be used on PCs running versions of Microsoft Windows up to 11 by emulating a virtual Xbox or DualShock 4 controller. Specifically, this is relevant for DualShock 3, DualShock 4 and DualSense controllers, enabling them to function effectively on PC ...

  5. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    In April 2018, an input lag compensation feature called "Run-Ahead" was added. [17] The Libretro Team planned to release RetroArch onto Steam as a free download, integrating Steamworks features into the platform in July 2019. It would have been the first major dedicated emulation title to be released on the platform at the time.

  6. Say Goodbye to Input Lag With These Tried-and-True Xbox ... - AOL

    www.aol.com/goodbye-input-lag-tried-true...

    This Xbox controller is comfortable and ergonomic, and features a 3.5mm stereo headset jack, just like the Xbox Core controller. The included 10-foot USB cable is detachable, making it easy to store.

  7. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    Input-lag is the lag produced by the input device, such as a mouse, keyboard or other controller, and its connection. Wireless devices are particularly affected by this kind of lag. [ 6 ] The refresh rate is a type or part of input-lag that is the rate of a display to produce distinct picture, measured in Hz (e.g. 60, 240 or 360, that is 16.7 ...

  8. Proton (software) - Wikipedia

    en.wikipedia.org/wiki/Proton_(software)

    It is a collection of software and libraries combined with a patched version of Wine to improve performance and compatibility with Windows games. Proton is designed for integration into the Steam client as "Steam Play". [3] It is officially distributed through the client, although third-party forks can be manually installed.

  9. List of Logitech products - Wikipedia

    en.wikipedia.org/wiki/List_of_Logitech_products

    Has a built-in sound card, speakers are compatible with Windows Media Center, remote can be used to control volume, audio settings, such as bass, treble and surround, and Windows Media Center menu Z506 2010: 5.1: 75w: No — Analog line-in: Z906 2011 5.1 67Wx5 + 165Wx1: No — Analog line-in, SPDIFx2, COAX