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  2. The Castle Guide - Wikipedia

    en.wikipedia.org/wiki/The_Castle_Guide

    The Castle Guide is a rules supplement intended for the 2nd edition Dungeon Master's Guide which covers life in feudal lands, and how to build, run, siege, and defend castles. [1] Reviewer Keith H. Eisenbeis stated that it "contains all types of useful and needed information about almost every aspect of castle existence from construction to ...

  3. Castles & Crusades - Wikipedia

    en.wikipedia.org/wiki/Castles_&_Crusades

    Checks made against primary attributes have a Challenge Base (CB) of 12, while secondary attributes have a CB of 18. The Castle Keeper adds a challenge level from 1-10, depending on task difficulty, to the CB and the resulting number, the Challenge Class (CC), is the final target number required to succeed at a check.

  4. Feudal (game) - Wikipedia

    en.wikipedia.org/wiki/Feudal_(game)

    Feudal is a chess-like board wargame for 2–6 players on two or four opposing sides. It was originally published by 3M Company in 1967 as part of its bookshelf game series, and was republished by Avalon Hill after they purchased 3M's game division.

  5. images.huffingtonpost.com

    images.huffingtonpost.com/2012-08-18-6.19.12...

    %PDF-1.4 %âãÏÓ 625 0 obj > endobj xref 625 34 0000000016 00000 n 0000001604 00000 n 0000001751 00000 n 0000002198 00000 n 0000002720 00000 n 0000003214 00000 n 0000003251 00000 n 0000003365 00000 n 0000003747 00000 n 0000004226 00000 n 0000004658 00000 n 0000005214 00000 n 0000006663 00000 n 0000007037 00000 n 0000007337 00000 n 0000007576 00000 n 0000010428 00000 n 0000014345 00000 n ...

  6. Spider Riders - Wikipedia

    en.wikipedia.org/wiki/Spider_Riders

    The Oracle Key from Nuuma was called by Corona, using her power, to let Hunter use it without having to hold it. Mantid used two of the Oracle's keys to power himself, plunging the Inner World into darkness and preventing Hunter from using his own keys. Currently, the locations of the four Oracle Keys are known in the English version:

  7. Castle Risk - Wikipedia

    en.wikipedia.org/wiki/Castle_Risk

    The rules of Castle Risk differ from original Risk in several respects. [2] Each empire has a capital city (of the player's choosing) and once the capital is lost that player is out of the game. In addition, reinforcements are granted at the end of a turn instead of at the beginning (except in the case of the Reinforcements card).

  8. Chemical Agents Warning Latency Initial Symptoms Properties ...

    images.huffingtonpost.com/2008-06-02-guide1.pdf

    Chemical Agents Warning Properties Latency Period Initial Symptoms Blister Agents Lewisite Gas: colorless Odor: geraniums Seconds to minutes

  9. Greyhawk Ruins - Wikipedia

    en.wikipedia.org/wiki/Greyhawk_Ruins

    The module is a more serious take on the dungeons of Castle Greyhawk than the 1988 module WG7 - Castle Greyhawk. The module features interior art by Thomas Baxa, Mark Nelson and David Simons. The adventure is designed for five to seven characters of levels 2 to 15. Greyhawk Ruins takes place in a deep dungeon set in the ruins of Castle Greyhawk ...

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