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Pruning is a data compression technique in machine learning and search algorithms that reduces the size of decision trees by removing sections of the tree that are non-critical and redundant to classify instances.
Decision tree learning is a supervised learning approach used in statistics, data mining and machine learning.In this formalism, a classification or regression decision tree is used as a predictive model to draw conclusions about a set of observations.
In decision tree learning, ID3 (Iterative Dichotomiser 3) is an algorithm invented by Ross Quinlan [1] used to generate a decision tree from a dataset. ID3 is the precursor to the C4.5 algorithm, and is typically used in the machine learning and natural language processing domains.
Decision trees can also be seen as generative models of induction rules from empirical data. An optimal decision tree is then defined as a tree that accounts for most of the data, while minimizing the number of levels (or "questions"). [8] Several algorithms to generate such optimal trees have been devised, such as ID3/4/5, [9] CLS, ASSISTANT ...
The decision trees generated by C4.5 can be used for classification, and for this reason, C4.5 is often referred to as a statistical classifier. In 2011, authors of the Weka machine learning software described the C4.5 algorithm as "a landmark decision tree program that is probably the machine learning workhorse most widely used in practice to ...
An incremental decision tree algorithm is an online machine learning algorithm that outputs a decision tree. Many decision tree methods, such as C4.5, construct a tree using a complete dataset. Incremental decision tree methods allow an existing tree to be updated using only new individual data instances, without having to re-process past ...
Alpha–beta pruning is a search algorithm that seeks to decrease the number of nodes that are evaluated by the minimax algorithm in its search tree. It is an adversarial search algorithm used commonly for machine playing of two-player combinatorial games ( Tic-tac-toe , Chess , Connect 4 , etc.).
As most tree based algorithms use linear splits, using an ensemble of a set of trees works better than using a single tree on data that has nonlinear properties (i.e. most real world distributions). Working well with non-linear data is a huge advantage because other data mining techniques such as single decision trees do not handle this as well.