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An alternative universe (also known as AU, alternate universe, alternative timeline, alternate timeline, alternative reality, alternate reality, parallel universe, or multiverse) is a setting for a work of fan fiction that departs from the canon of the fictional universe that the fan work is based on.
Cheat Engine allows its users to share their addresses and code locations with other users of the community by making use of cheat tables. "Cheat Tables" is a file format used by Cheat Engine to store data such as cheat addresses, scripts including Lua scripts and code locations, usually carrying the file extension.ct. Using a Cheat Table is ...
Robert F. "Toby" Fox (born October 11, 1991) is an American video game developer and composer.He is best known for developing the role-playing video game Undertale, which garnered acclaim and has received nominations for a British Academy Game Award, three Game Awards and D.I.C.E. Awards.
Its spiritual successor, Deltarune, is an anagram of Undertale, and takes place in a parallel universe featuring many of the same characters. In Deltarune's universe, humans and monsters still coexist in the modern day. The main character, Kris, discovers the Dark World, an alternate realm inhabited by Darkners, which are beings brought to life ...
When translating Undertale into Japanese, however, this needed to be changed due to being difficult to translate. The final version had Papyrus' dialogue be communicated in a "faux hand-drawn vertical script." [4] In Japanese, Papyrus uses the first-person pronoun "oresama" or "Papyrus-sama," owing to his "serious yet goofy nature." He also ...
Deltarune is an episodic role-playing video game developed by Toby Fox [a] as a follow-up to his 2015 video game Undertale.In the game, the player controls a human teenager, Kris, who is destined to save the world together with Susie, a monster, and Ralsei, a prince from the Dark World.
Also, there's no section for proxy-based aimbots, which are possibly the most common. Another name for proxy-based might be hooking aimbot. This is what hooking aimbot would generally be taken to mean, a proxy-based aimbot, rather than the client hooking aimbot mentioned in the article that actually modifies the client in some way.
An aimbot or autoaim is a type of computer game bot most commonly used in first-person shooter games to provide varying levels of automated target acquisition and calibration to the player. They are sometimes used along with a triggerbot, which automatically shoots when an opponent appears within the field-of-view or aiming reticule of the player.