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  2. List of interactive geometry software - Wikipedia

    en.wikipedia.org/wiki/List_of_interactive...

    Live Geometry is a free CodePlex project that lets you create interactive ruler and compass constructions and experiment with them. It is written in Silverlight 4 and C# 4.0 (Visual Studio 2010). The core engine is a flexible and extensible framework that allows easy addition of new figure types and features.

  3. The Geometer's Sketchpad - Wikipedia

    en.wikipedia.org/wiki/The_Geometer's_Sketchpad

    The Geometer's Sketchpad is a commercial interactive geometry software program for exploring Euclidean geometry, algebra, calculus, and other areas of mathematics.It was created as part of the NSF-funded Visual Geometry Project led by Eugene Klotz and Doris Schattschneider from 1986 to 1991 at Swarthmore College. [1]

  4. Tinkercad - Wikipedia

    en.wikipedia.org/wiki/Tinkercad

    Tinkercad is a free-of-charge, online 3D modeling program that runs in a web browser. [1] Since it became available in 2011 it has become a popular platform for creating models for 3D printing as well as an entry-level introduction to constructive solid geometry in schools.

  5. Cool Math Games - Wikipedia

    en.wikipedia.org/wiki/Cool_Math_Games

    Cool Math Games (branded as Coolmath Games) [a] is an online web portal that hosts HTML and Flash web browser games targeted at children and young adults. Cool Math Games is operated by Coolmath LLC and first went online in 1997 with the slogan: "Where logic & thinking meets fun & games.".

  6. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [9] [10] Users on the site can create projects on the website using a block-like interface.

  7. Galley division - Wikipedia

    en.wikipedia.org/wiki/Galley_division

    In arithmetic, the galley method, also known as the batello or the scratch method, was the most widely used method of division in use prior to 1600. The names galea and batello refer to a boat which the outline of the work was thought to resemble. An earlier version of this method was used as early as 825 by Al-Khwarizmi.

  8. Desmos - Wikipedia

    en.wikipedia.org/wiki/Desmos

    Desmos was founded by Eli Luberoff, a math and physics double major from Yale University, [3] and was launched as a startup at TechCrunch's Disrupt New York conference in 2011. [4] As of September 2012 [update] , it had received around 1 million US dollars of funding from Kapor Capital , Learn Capital, Kindler Capital, Elm Street Ventures and ...

  9. Sketchpad - Wikipedia

    en.wikipedia.org/wiki/Sketchpad

    Sketchpad ran on the MIT Lincoln Laboratory TX-2 (1958) computer at the Massachusetts Institute of Technology (MIT), which had 64k of 36-bit words.The user drew on the computer monitor screen with the recently invented light pen, which relayed information on its position by computing at what time the light from the scanning cathode-ray tube screen is detected.