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An arc of cards so fanned. A spread of face-up cards. [57] In Patience, a small number of cards laid in an overlapping row, so that only one is exposed. [58] fatten To discard counting cards to one's partner's tricks. [55] Also smear. fat trick A trick that is rich in counting cards. [38] favourite, favourite suit See preference suit. fiche
The act of counting the cards that remain in the stub after all cards have been dealt, done by a dealer to ensure that a complete deck is being used counterfeit See main article: counterfeit. Also duplicate. cow A player with whom one is sharing a buy-in, with the intent to split the result after play. To go cow is to make such an arrangement ...
DUPLEX (Any two cards can be used. Basically two sets of trips. Instead of a 5-card hand called "Full House" you have a 6-card hand which makes a "bigger full house" or Duplex) KKKAA: The Nativity (the famous Biblical story in which the Three Wise Men visit Joseph & Mary to witness Jesus Christ's birth) KKKQQ: Buckingham Palace: KKK
A number or fraction that represents how many cards/decks will be dealt before shuffling in contrast to the total number of cards/decks in play. It may be expressed in percentage form or as a fraction where the denominator is always the total number of decks in play such as "4.5/6" or "75% penetration". pitch game
players count Scopas based on the value of the winning card (if the 'winning card' is worth 7, the scopa is worth 7), players count Scopa values based on the total number of cards involved (if a scopa numbers 5 cards, the number of points awarded for that scopa equals 5; if a scopa is but 2 cards, only 2 points are awarded).
(Some versions of the game may vary this number.) The coins may be of any denomination, and the values of the coins are irrelevant: in fact, any suitable objects could be used in place of coins, e.g. matches. For the first round an initial player is selected in some fashion, such as spinning a burnt match to see who it points at.
For every 3 non-theme words you find, you earn a hint. Hints show the letters of a theme word. If there is already an active hint on the board, a hint will show that word’s letter order.
An allowable word must appear as an entry in that dictionary or as one of the listed inflected forms of an entry word. Words must also use at least two cards. The makers of Quiddler have established several restrictions on the words used in a game. No proper nouns may be used.