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  2. Readers–writer lock - Wikipedia

    en.wikipedia.org/wiki/Readers–writer_lock

    A common use might be to control access to a data structure in memory that cannot be updated atomically and is invalid (and should not be read by another thread) until the update is complete. Readers–writer locks are usually constructed on top of mutexes and condition variables , or on top of semaphores .

  3. Semaphore (programming) - Wikipedia

    en.wikipedia.org/wiki/Semaphore_(programming)

    In this scenario, the front desk count-holder represents a counting semaphore, the rooms are the resource, and the students represent processes/threads. The value of the semaphore in this scenario is initially 10, with all rooms empty. When a student requests a room, they are granted access, and the value of the semaphore is changed to 9.

  4. Lock (computer science) - Wikipedia

    en.wikipedia.org/wiki/Lock_(computer_science)

    The OpenMP standard is supported by some compilers, and allows critical sections to be specified using pragmas. The POSIX pthread API provides lock support. [9] Visual C++ provides the synchronize attribute of methods to be synchronized, but this is specific to COM objects in the Windows architecture and Visual C++ compiler. [10]

  5. Producer–consumer problem - Wikipedia

    en.wikipedia.org/wiki/Producer–consumer_problem

    The original semaphore bounded buffer solution was written in ALGOL style. The buffer can store N portions or elements. The "number of queueing portions" semaphore counts the filled locations in the buffer, the "number of empty positions" semaphore counts the empty locations in the buffer and the semaphore "buffer manipulation" works as mutex for the buffer put and get operations.

  6. Event (synchronization primitive) - Wikipedia

    en.wikipedia.org/wiki/Event_(synchronization...

    In computer science, an event (also called event semaphore) is a type of synchronization mechanism that is used to indicate to waiting processes when a particular condition has become true. An event is an abstract data type with a boolean state and the following operations:

  7. Readers–writers problem - Wikipedia

    en.wikipedia.org/wiki/Readers–writers_problem

    In computer science, the readers–writers problems are examples of a common computing problem in concurrency. [1] There are at least three variations of the problems, which deal with situations in which many concurrent threads of execution try to access the same shared resource at one time.

  8. Critical section - Wikipedia

    en.wikipedia.org/wiki/Critical_section

    To enter a critical section, a thread must obtain a semaphore, which it releases on leaving the section. Other threads are prevented from entering the critical section at the same time as the original thread, but are free to gain control of the CPU and execute other code, including other critical sections that are protected by different semaphores.

  9. Monitor (synchronization) - Wikipedia

    en.wikipedia.org/wiki/Monitor_(synchronization)

    Blocks of code may also be marked by synchronized. [6] Rather than having explicit condition variables, each monitor (i.e., object) is equipped with a single wait queue in addition to its entrance queue. All waiting is done on this single wait queue and all notify and notifyAll operations apply to this queue. [7]