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Rage: Mutant Bash TV is a first-person shooter video game developed by id Software and published by Bethesda Softworks. The game serves as a tie-in to the game of the same name that was later released in October 2011.
In November 2010, id Software released Rage: Mutant Bash TV for iOS devices as a demo for showcasing its gameplay. The HD version called Rage HD was released for all iOS devices. John Carmack hinted that he intends to release another iPhone app based on the Rage universe that focuses on the racing aspect of the game.
Wiki: Upcoming and released titles @ r/RealTimeStrategy's Reddit forum (The specific Upcoming Games sub link there has 'yuge', regularly updated charts of upcoming RTS titles and RTS releases from 2018 to present year)
A Minecraft Movie is an upcoming adventure comedy film directed by Jared Hess and written by Chris Bowman, Hubbel Palmer, Neil Widener, Gavin James, and Chris Galletta, from a story by Allison Schroeder, Bowman, and Palmer. [3]
Jens Peder Bergensten (born 18 May 1979), known professionally as Jeb, is a Swedish video game programmer and designer.He is best known as the lead designer of Minecraft, [1] [2] [3] and is the chief creative officer of Mojang Studios.
Rage 2 was the best-selling retail game in the United Kingdom in its week of release, beating Days Gone, although its physical sales figures were only 25% of the original game's launch-week sales. [35] In Japan, the PlayStation 4 version Rage 2 was also the best-selling retail game during its first week of release, selling 12,146 copies. [36]
FortressCraft cites Minecraft, Infiniminer and Dwarf Fortress as direct inspirations for the design aspect of the game. [1] The game utilizes textured voxels to simulate landscapes, traditionally reminiscent of other titles in the genre. FortressCraft makes use of Xbox Live Avatars that are associated with each player's Gamertag.
Minicraft was developed by Minecraft creator Markus Persson in 48 hours as a part of the 22nd Ludum Dare competition, which requires game developers that enter the contest to make a game in 48 hours based on a theme that is released just before the time starts. [3] For this Ludum Dare, the theme was "Alone".