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Street Fighter II was the best-selling arcade video game by far since the golden age of arcade video games, [226] [229] bringing an arcade renaissance in the early 1990s. [237] Its impact on home video games was equally important, becoming a long-lasting system-seller for the Super Nintendo Entertainment System . [ 225 ]
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Although not fighting games and not video games, the Street Fighter II series also contained: Street Fighter II Pinball: A pinball arcade game developed by Gottlieb in 1993. And: A card game titled Street Fighter II: World Warriors Card Game; An LCD game titled Street Fighter II; A board game titled Street Fighter II
Human Killing Machine (unofficially titled as Street Fighter 2: Human Killing Machine and acronym-titled as H.K.M.) is a 2D fighting video game.The game was developed by British company Tiertex, who hired external team Blue Turtle (Nick Pavis and Leigh Christian) to produce the graphics, and published by U.S. Gold, released in March 1989.
Street Fighter II: Champion Edition, released as Street Fighter II Dash [a] (stylized as Street Fighter II ′ with a prime symbol) [b] in Japan, is a 1992 fighting game developed and publishes by Capcom for arcades. It is the first of several updated versions of Street Fighter II, and part of the Street Fighter series.
The Super NES version of Super Street Fighter II, released on June 25, 1994 in Japan, and during the same month in North America and Europe, is the third Street Fighter game released for the console, following the original Street Fighter II and Street Fighter II Turbo (a clone [clarification needed] of Hyper Fighting from the Arcade).
Street Fighter II Turbo: Hyper Fighting [a] [5] [6] [7] is a 1992 fighting game developed and published by Capcom for arcades.It is the third arcade version of Street Fighter II, part of the Street Fighter franchise, following Street Fighter II: Champion Edition, and was initially released as an enhancement kit for that game.
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