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  2. Wraparound (video games) - Wikipedia

    en.wikipedia.org/wiki/Wraparound_(video_games)

    Wraparound, in video games, is when an object moves off of one side of the screen and reappears on the other side.In Asteroids for example, the player's ship flies off of the right side of the screen, then continues on the left side with the same velocity.

  3. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.

  4. Terraria - Wikipedia

    en.wikipedia.org/wiki/Terraria

    Terraria is a 2D sandbox game with gameplay that revolves around exploration, building, crafting, combat, survival, and mining, playable in both single-player and multiplayer modes. [ 3 ] [ 4 ] The game has a 2D sprite tile-based graphical style reminiscent of the 16-bit sprites found on the Super NES . [ 4 ]

  5. Display motion blur - Wikipedia

    en.wikipedia.org/wiki/Display_motion_blur

    Blur from eye tracking fast-moving objects on sample-and-hold displays. [1] [2] Resolution resampling (blur due to resizing image to fit the native resolution of the HDTV); not a motion blur. Deinterlacing by the display, and telecine processing by studios. These processes can soften images, and/or introduce motion-speed irregularities.

  6. Griefer - Wikipedia

    en.wikipedia.org/wiki/Griefer

    A griefer or bad-faith player is a player in a multiplayer video game who deliberately annoys, disrupts, or trolls others in ways that are not part of the intended gameplay. . Griefing is often accomplished by killing players for sheer fun, destroying player-built structures, or stealing i

  7. Scrolling - Wikipedia

    en.wikipedia.org/wiki/Scrolling

    In computer and video games, scrolling of a playing field allows the player to control an object in a large contiguous area. Early examples of this method include Taito 's 1974 vertical-scrolling racing video game Speed Race , [ 8 ] Sega 's 1976 forward-scrolling racing games Moto-Cross [ 9 ] ( Fonz ) [ 10 ] and Road Race , [ 11 ] and Super Bug .

  8. Costco infuriates customers by constantly moving things ... - AOL

    www.aol.com/article/lifestyle/2018/04/03/costco...

    "They purposely move products around to different locations and are constantly rotating a certain percentage of their inventory to new products," Tony Jacobson, who worked at Costco for 13 years ...

  9. Cheat Engine - Wikipedia

    en.wikipedia.org/wiki/Cheat_Engine

    Cheat Engine (CE) is a proprietary, closed source [5] [6] memory scanner/debugger created by Eric Heijnen ("Byte, Darke") for the Windows operating system in 2000. [7] [8] Cheat Engine is mostly used for cheating in computer games and is sometimes modified and recompiled to support new games.

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