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  2. List of open-source codecs - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_codecs

    LAME – Lossy compression (MP3 format). TooLAME/TwoLAME – Lossy compression (MP2 format). Musepack – Lossy compression; based on MP2 format, with many improvements. Speex – Low bitrate compression, primarily voice; developed by Xiph.Org Foundation. Deprecated in favour of Opus according to www.speex.org.

  3. Comparison of video codecs - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_video_codecs

    The quality the codec can achieve is heavily based on the compression format the codec uses. A codec is not a format, and there may be multiple codecs that implement the same compression specification – for example, MPEG-1 codecs typically do not achieve quality/size ratio comparable to codecs that implement the more modern H.264 specification.

  4. Compression artifact - Wikipedia

    en.wikipedia.org/wiki/Compression_artifact

    Compression artifacts in compressed audio typically show up as ringing, pre-echo, "birdie artifacts", drop-outs, rattling, warbling, metallic ringing, an underwater feeling, hissing, or "graininess". An example of compression artifacts in audio is applause in a relatively highly compressed audio file (e.g. 96 kbit/sec MP3).

  5. Video codec - Wikipedia

    en.wikipedia.org/wiki/Video_codec

    A short video explaining the concept of video codecs. A video codec is software or hardware that compresses and decompresses digital video.In the context of video compression, codec is a portmanteau of encoder and decoder, while a device that only compresses is typically called an encoder, and one that only decompresses is a decoder.

  6. Video coding format - Wikipedia

    en.wikipedia.org/wiki/Video_coding_format

    A video coding format [a] (or sometimes video compression format) is a content representation format of digital video content, such as in a data file or bitstream. It typically uses a standardized video compression algorithm, most commonly based on discrete cosine transform (DCT) coding and motion compensation .

  7. Transparency (data compression) - Wikipedia

    en.wikipedia.org/.../Transparency_(data_compression)

    Transparency, like sound or video quality, is subjective. It depends most on the listener's familiarity with digital artifacts, their awareness that artifacts may in fact be present, and to a lesser extent, the compression method, bit rate used, input characteristics, and the listening/viewing conditions and equipment. Despite this, sometimes ...

  8. MPEG-1 - Wikipedia

    en.wikipedia.org/wiki/MPEG-1

    MPEG-1 is a standard for lossy compression of video and audio.It is designed to compress VHS-quality raw digital video and CD audio down to about 1.5 Mbit/s (26:1 and 6:1 compression ratios respectively) [2] without excessive quality loss, making video CDs, digital cable/satellite TV and digital audio broadcasting (DAB) practical.

  9. Data compression - Wikipedia

    en.wikipedia.org/wiki/Data_compression

    The DCT, which is fundamental to modern video compression, [74] was introduced by Nasir Ahmed, T. Natarajan and K. R. Rao in 1974. [17] [75] H.261, which debuted in 1988, commercially introduced the prevalent basic architecture of video compression technology. [76] It was the first video coding format based on DCT compression. [74]

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