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The GNU Image Manipulation Program, commonly known by its acronym GIMP (/ ɡ ɪ m p / ⓘ GHIMP), is a free and open-source raster graphics editor [3] used for image manipulation (retouching) and image editing, free-form drawing, transcoding between different image file formats, and more specialized tasks.
Seashore is a free and open-source image editor for macOS, similar to Photoshop/GIMP, with a simpler Cocoa user interface. [2] [3] Seashore uses GIMP's native file format, XCF, and has support for a handful of other graphics file formats, including full support for TIFF, PNG, JPEG, JPEG2000, and HEIC and read-only support for BMP, PDF, SVG and GIF.
[1] [2] Photoscape operates on Microsoft Windows and Mac and is available on Linux systems as a Snap package. [3] The default languages are English and Korean, with additional language packages available for download. [citation needed] Version 3.7 is the current stable release for Windows XP, 7, Vista, or 8.
G'MIC (GREYC's Magic for Image Computing) is a free and open-source framework for image processing. It defines a script language that allows the creation of complex macros. Originally usable only through a command line interface, it is currently mostly popular as a GIMP plugin, [2] and is also included in Krita.
Because the menu layouts are much closer to Photoshop's, adaptation from Photoshop is much quicker than GIMP. [7] Version 24.1 for Windows is with new installer for Windows 8.1 including 7 and new 10. Version 26.1 for Mac OS X 10.6+ is also available. It is based on GIMP 2.6.8 and needs X11. [8]
The XCF file format is backward compatible (all versions of GIMP can open earlier versions' files) and in some cases, forward compatible. For example, GIMP 2.0 can save text in text layers while GIMP 1.2 cannot. Text layers saved in GIMP 2.0 will open as ordinary image layers in GIMP 1.2.
Camera or computer image editing programs often offer basic automatic image enhancement features that correct color hue and brightness imbalances as well as other image editing features, such as red eye removal, sharpness adjustments, zoom features and automatic cropping.
GEGL is modelled after a directed acyclic graph, where each node represents an image operation (called "operators" or "ops"), and each edge represents an image.Operations can in general take several input images and give several output images, which corresponds to having several incoming edges (images) and several outgoing edges (images) at a given node (operation).