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  2. Clock angle problem - Wikipedia

    en.wikipedia.org/wiki/Clock_angle_problem

    The time is usually based on a 12-hour clock. A method to solve such problems is to consider the rate of change of the angle in degrees per minute. The hour hand of a normal 12-hour analogue clock turns 360° in 12 hours (720 minutes) or 0.5° per minute. The minute hand rotates through 360° in 60 minutes or 6° per minute. [1]

  3. Equation of time - Wikipedia

    en.wikipedia.org/wiki/Equation_of_time

    As the apparent daily movement of the Sun is one revolution per day, that is 360° every 24 hours, and the Sun itself appears as a disc of about 0.5° in the sky, simple sundials can be read to a maximum accuracy of about one minute. Since the equation of time has a range of about 33 minutes, the difference between sundial time and clock time ...

  4. Unit of time - Wikipedia

    en.wikipedia.org/wiki/Unit_of_time

    The Jiffy is the amount of time light takes to travel one femtometre (about the diameter of a nucleon). The Planck time is the time that light takes to travel one Planck length. The TU (for time unit) is a unit of time defined as 1024 μs for use in engineering. The svedberg is a time unit used for sedimentation rates (usually

  5. Longitude by chronometer - Wikipedia

    en.wikipedia.org/wiki/Longitude_by_chronometer

    By taking a sextant reading within 15 to 30 minutes prior to local noon (culmination) and noting the time, then leaving the sextant set to the same angle and subsequently observing the moment in time at which the sun passes through the sight tube on its descent from its highest altitude between a half-hour and hour later, the two times can be ...

  6. High availability - Wikipedia

    en.wikipedia.org/wiki/High_availability

    Another memory trick to calculate the allowed downtime duration for an "-nines" availability percentage is to use the formula seconds per day. For example, 90% ("one nine") yields the exponent 4 − 1 = 3 {\displaystyle 4-1=3} , and therefore the allowed downtime is 8.64 × 10 3 {\displaystyle 8.64\times 10^{3}} seconds per day.

  7. Minute and second of arc - Wikipedia

    en.wikipedia.org/wiki/Minute_and_second_of_arc

    The concepts of degrees, minutes, and seconds—as they relate to the measure of both angles and time—derive from Babylonian astronomy and time-keeping. Influenced by the Sumerians, the ancient Babylonians divided the Sun's perceived motion across the sky over the course of one full day into 360 degrees.

  8. 40 Interesting Facts For Your Daily Dose Of New Knowledge ...

    www.aol.com/78-facts-today-learned-community...

    Interestingly, our brains actually learn better when the information is divided into short 3-7 minute chunks. The same goes for short, bite-sized nuggets of info you can find on the TIL subreddit .

  9. Transmission time - Wikipedia

    en.wikipedia.org/wiki/Transmission_time

    The round-trip time or ping time is the time from the start of the transmission from the sending node until a response (for example an ACK packet or ping ICMP response) is received at the same node. It is affected by packet delivery time as well as the data processing delay , which depends on the load on the responding node.