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Question: What Christmas movie is about a train that takes kids to the North Pole on Christmas Eve? Answer: "The Polar Express." Question: In the song, “The 12 Days of Christmas,” how many ...
Poem typeset with generous use of decorative dingbats around the edges (1880s). Dingbats are not part of the text. In typography, a dingbat (sometimes more formally known as a printer's ornament or printer's character) is an ornament, specifically, a glyph used in typesetting, often employed to create box frames (similar to box-drawing characters), or as a dinkus (section divider).
Dingbats is a Unicode block containing dingbats (or typographical ornaments, like the FLORAL HEART character). Most of its characters were taken from Zapf Dingbats; it was the Unicode block to have imported characters from a specific typeface; Unicode later adopted a policy that excluded symbols with "no demonstrated need or strong desire to exchange in plain text", [3] and thus no further ...
Zapf Essentials is an update to the Zapf Dingbats family which consists of 6 symbol-encoded fonts categorized in Arrows One (black arrows), Arrows Two (white arrows, patterned arrows), Communication (pointing fingers, communication devices), Markers (squares, triangles, circles, ticks, hearts, crosses, check marks, leaves), Office (pen, clock, currency, scissors, hand), Ornaments (flowers ...
{{Unicode chart Dingbats}} provides a table listing the characters in the Dingbats block of Unicode. 33 characters in this block are considered emoji; their cells can be highlighted using an optional parameter.
Ornamental Dingbats is a Unicode block containing ornamental leaves, punctuation, and ampersands, quilt squares, and checkerboard patterns. It is a subset of dingbat fonts Webdings , Wingdings , and Wingdings 2 .
A dingbat is an ornament or spacer used in typesetting, sometimes more formally known as a "printer's ornament".. Dingbat or dingbats might also refer to: . Dingbat, slang term referring to someone silly, notably applied to the TV character Edith Bunker by her husband
In the February 1988 issue of The Games Machine (Issue 3), the reviewer said that "We didn't really think a awful lot of the game, it has a tendency to get annoying because of inconsistency in the difficulty of the puzzles - but good marks for effort and decent packaging."