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Sound quality is typically an assessment of the accuracy, fidelity, or intelligibility of audio output from an electronic device. Quality can be measured objectively, such as when tools are used to gauge the accuracy with which the device reproduces an original sound; or it can be measured subjectively, such as when human listeners respond to ...
If done correctly it is very hard for audiences to tell what sounds were added and what sounds were originally recorded (location sound). In the early days of film and radio, Foley artists would add sounds in real time or pre-recorded sound effects would be played back from analog discs in real time (while watching the picture).
It is sometimes abbreviated as SFX, but this may also refer to sound effects. Special effects are traditionally divided into the categories of mechanical effects and optical effects . With the emergence of digital filmmaking a distinction between special effects and visual effects has grown, with the latter referring to digital post-production ...
Special effects: Special effects (often abbreviated as SFX, SPFX, F/X or simply FX) are illusions or visual tricks used in the theatre, film, television, video game and simulator industries to simulate the fictional events in a story or virtual world.
Timbre is perceived as the quality of different sounds (e.g. the thud of a fallen rock, the whir of a drill, the tone of a musical instrument or the quality of a voice) and represents the pre-conscious allocation of a sonic identity to a sound (e.g. "it's an oboe!"). This identity is based on information gained from frequency transients ...
Over time, the quality of audio recording and playback increased, as did the demand for a wider variety of highly specific sounds. For example, rather than use a generic gunshot, a producer might request a gunshot from a specific type of gun, shot under precise conditions. Access to "real" sound effects became increasingly important to producers.
The sounds are then stored on an analog medium such as magnetic tape, or transmitted through an analog medium such as a telephone line or radio. The process is reversed for reproduction: the electrical audio signal is amplified and then converted back into physical waveforms via a loudspeaker. Analog audio retains its fundamental wave-like ...
The Recording Industry Association of America (RIAA), in cooperation with the Consumer Electronics Association, DEG: The Digital Entertainment Group, and The Recording Academy Producers & Engineers Wing, formulated the following definition of high-resolution audio in June 2014: "lossless audio capable of reproducing the full spectrum of sound ...
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