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Bloodborne [b] is a 2015 action role-playing video game developed by FromSoftware and published by Sony Computer Entertainment for the PlayStation 4.The game follows a Hunter through the decrepit Gothic, Victorian-era–inspired city of Yharnam, whose inhabitants are afflicted with a blood-borne disease which transforms the residents, called Yharnamites, into horrific beasts.
By August 19, version 0.2.1 was in development and was able to run both the alpha and retail version of Bloodborne without crashing, with some users able to run the game at more than 60 FPS. [5] However, not all textures could be properly loaded, and several game specific hacks were used in order to run it.
Downloadable content (DLC) [a] is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, [1] enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system.
Bloodborne PSX received generally positive reviews, with reviewers praising the game's unique retro artstyle and faithful recreations of the source media in both game play and art style. [ 2 ] [ 3 ] The game proved very popular, with 100,000 downloads within the first day of release on itch.io .
Dark Souls [a] is a dark fantasy action role-playing game series developed by FromSoftware and published by Bandai Namco Entertainment.Created by Hidetaka Miyazaki, the series began with the release of Dark Souls (2011) and has seen two sequels, Dark Souls II (2014) and Dark Souls III (2016).
EA Play (formerly EA Access and Origin Access) is a subscription-based video game service from Electronic Arts for the Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 5 and Microsoft Windows platforms, offering access to selected games published by Electronic Arts along with additional incentives.
Soulslike games typically have a high level of difficulty where repeated player character death is expected and incorporated as part of the gameplay, with players often keeping part of their progress since the last checkpoint (items collected, bosses defeated), and other losses (such as experience or currency) being potentially recoverable.
The new content, subtitled Artorias of the Abyss, was also released for consoles in October 2012 as downloadable content (DLC). [26] Soon after, it was announced that Dark Souls for PC would use Games for Windows – Live for online play and DRM, spurring fan backlash. [27] The PC version was released on August 23, 2012.