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Von Neumann's System of Self-Replication Automata with the ability to evolve (Figure adapted from Luis Rocha's Lecture Notes at Binghamton University [6]).i) the self-replicating system is composed of several automata plus a separate description (an encoding formalized as a Turing 'tape') of all the automata: Universal Constructor (A), Universal Copier (B), operating system (C), extra ...
Because of a particular property of the loops' "pseudopodia", they are unable to reproduce into the space occupied by another loop. Thus, once a loop is surrounded, it is incapable of reproducing, resulting in a coral -like colony with a thin layer of reproducing organisms surrounding a core of inactive "dead" organisms.
Self-replication is a fundamental feature of life. It was proposed that self-replication emerged in the evolution of life when a molecule similar to a double-stranded polynucleotide (possibly like RNA) dissociated into single-stranded polynucleotides and each of these acted as a template for synthesis of a complementary strand producing two double stranded copies. [4]
Notably, Von Neumann's Self-Reproducing Automata scheme posited that open-ended evolution requires inherited information to be copied and passed to offspring separately from the self-replicating machine, an insight that preceded the discovery of the structure of the DNA molecule by Watson and Crick and how it is separately translated and ...
Their original purpose was to provide insight into the logical requirements for machine self-replication, and they were used in von Neumann's universal constructor. Nobili cellular automaton is a variation of von Neumann's cellular automaton, augmented with the ability for confluent cells to cross signals and store information. The former ...
Automata theory is the study of abstract machines and automata, as well as the computational problems that can be solved using them. It is a theory in theoretical computer science with close connections to mathematical logic .
Christopher Langton made another tweak to Codd's cellular automaton in 1984 to create Langton's loops, exhibiting self-replication with far fewer cells than that needed for self-reproduction in previous rules, at the cost of removing the ability for universal computation and construction. [4]
Golly is a cross-platform (Windows, Macintosh, Linux, iOS, and Android) open-source simulation system for the Game of Life and other cellular automata (including all Life-like cellular automata, the Generations family of cellular automata from Mirek's Cellebration, and John von Neumann's 29-state cellular automaton) by Andrew Trevorrow and ...