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Rule 30 is an elementary cellular automaton introduced by Stephen Wolfram in 1983. [2] Using Wolfram's classification scheme , Rule 30 is a Class III rule, displaying aperiodic, chaotic behaviour. This rule is of particular interest because it produces complex, seemingly random patterns from simple, well-defined rules.
The Wolfram Demonstrations Project is an open-source collection of interactive programmes called Demonstrations. It is hosted by Wolfram Research. At its launch, it contained 1300 demonstrations but has grown to over 10,000. The site won a Parents' Choice Award in 2008.
A matchstick puzzle ("Move 1 matchstick to make the equation 6+4=4 valid") and its solution below. Matchstick puzzles are rearrangement puzzles in which a number of matchsticks are arranged into shapes or numbers, and the problem to solve is usually formulated as moving a fixed number of matchsticks to achieve some specific other arrangement.
WolframAlpha (/ ˈ w ʊ l f. r əm-/ WUULf-rəm-) is an answer engine developed by Wolfram Research. [1] It is offered as an online service that answers factual queries by computing answers from externally sourced data. [2] [3]
The Wolfram Language (/ ˈ w ʊ l f r əm / WUUL-frəm) is a proprietary, [7] general-purpose, very high-level multi-paradigm programming language [8] developed by Wolfram Research. It emphasizes symbolic computation , functional programming , and rule-based programming [ 9 ] and can employ arbitrary structures and data. [ 9 ]
The rule defining the cellular automaton must specify the resulting state for each of these possibilities so there are 256 = 2 2 3 possible elementary cellular automata. Stephen Wolfram proposed a scheme, known as the Wolfram code, to assign each rule a number from 0 to 255 which has become standard. Each possible current configuration is ...
The basic subject of Wolfram's "new kind of science" is the study of simple abstract rules—essentially, elementary computer programs.In almost any class of a computational system, one very quickly finds instances of great complexity among its simplest cases (after a time series of multiple iterative loops, applying the same simple set of rules on itself, similar to a self-reinforcing cycle ...
In logic, a set of symbols is commonly used to express logical representation. The following table lists many common symbols, together with their name, how they should be read out loud, and the related field of mathematics.