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The .debug_info section of an ELF contains information generated by compilers to describe the source code while debugging by keeping symbols and its type, scope, file, line number, etc. The .debug_info [ 1 ] section is one of the main components of DWARF [ 2 ] [ 3 ] debug info files. [ 4 ]
An article in "Airforce" (June 1945 p. 50) refers to debugging aircraft cameras. The seminal article by Gill [3] in 1951 is the earliest in-depth discussion of programming errors, but it does not use the term bug or debugging. In the ACM's digital library, the term debugging is first used in three papers from 1952 ACM National Meetings.
Modern debugging data formats store enough information to allow source-level debugging. High-level debuggers need information about variables, types, constants, subroutines and so on, so they can translate between machine-level storage and source language constructs. Such information can also be used by other software tools.
stabs (sometimes written STABS) is a debugging data format for storing information about computer programs for use by symbolic and source-level debuggers. (The information is stored in symbol table strings; hence the name "stabs".)
Many video gaming mod, cheat codes, such as level cheat code, invincibility, etc. were originally introduced as debug code to allow the programmers and/or testers to skip hindrances that would prevent them from rapidly getting to parts of the game that needed to be tested; and in these cases cheat modes are often referred to as debugging mode.
The line-oriented debugger DEBUG.EXE is an external command in operating systems such as DOS, OS/2 and Windows (only in 16-bit/32-bit versions [1]).. DEBUG can act as an assembler, disassembler, or hex dump program allowing users to interactively examine memory contents (in assembly language, hexadecimal or ASCII), make changes, and selectively execute COM, EXE and other file types.
A debug symbol is a special kind of symbol that attaches additional information to the symbol table of an object file, such as a shared library or an executable.This information allows a symbolic debugger to gain access to information from the source code of the binary, such as the names of identifiers, including variables and routines.
The information provided by the originator of a syslog message includes the facility code and the severity level. The syslog software adds information to the information header before passing the entry to the syslog receiver. Such components include an originator process ID, a timestamp, and the hostname or IP address of the device.