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Joint Task Force is a 2006 real-time tactics game for exclusively for Windows in which players command military forces in combat situations. The game includes officially licensed vehicles and weapons systems from major defense contractors including Boeing , Lockheed Martin , General Dynamics , Northrop Grumman and Sikorsky .
GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.
Lutro is a Lua game framework for libretro, a partial port of the LÖVE [40] API. ChaiLove follows a similar path by offering an implementation in ChaiScript, an embedded and cross-platform scripting language for C++ (C++14). [41] love.js is a port of LÖVE that aims to make it possible to run LÖVE games on the web via HTML5, WebGL, and ...
Defold is a cross-platform, free, and source-available game engine developed by King, and later the Defold Foundation. [4] [5] [3] [6] It is used to create mostly two-dimensional (2D) games, [7] but is fully capable of three-dimensional (3D) as well. [8] [9] Defold is a downloadable desktop app, and ships with its own embedded IDE.
id Tech 5 is a proprietary game engine developed by id Software. It followed its predecessors, id Tech 1 , 2 , 3 and 4 , all of which had subsequently been published under the GNU General Public License .
Game engine First used for Date Other first-person shooters — The Super Spy: 1990 Crossed Swords (1991) Wolf 3D Engine 0.5: Hovertank 3D: 1990 Wolfenstein 3D Engine 0.9: Catacomb 3D: 1991 — Gun Buster: 1992 Wolfenstein 3D engine: Wolfenstein 3D: 1992
WED is the main program of Gamestudio, the user can startup their game from here, attach the scripts to it, etc. WED is the location where the user can merge all the parts of their game (programming, 3d graphics, levels). The layout for WED is fairly simple. The main part, the central right section, is where most of the editing is done.
The tool is marketed as allowing users to create 3D games without programming and art skills. Games developed with 3D Gamemaker require at least 400 MHz Pentium processor, 64 MB of RAM and DirectX 7.0b [8] to run. Alongside the full boxed release, The 3D Gamemaker was also released in a Lite edition, with fewer categories of assets available ...