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An identifier is the name of an element in the code. It can contain letters, digits and underscores (_), and is case sensitive (FOO is different from foo). The language imposes the following restrictions on identifier names: They cannot start with a digit; They cannot start with a symbol, unless it is a keyword;
&name; where name is the case-sensitive name of the entity. The semicolon is required. Because numbers are harder for humans to remember than names, character entity references are most often written by humans, while numeric character references are most often produced by computer programs. [1]
contains(string,substring) returns boolean Description Returns whether string contains substring as a substring. This is equivalent to using Find and then detecting that it does not result in the failure condition listed in the third column of the Find section. However, some languages have a simpler way of expressing this test. Related
COBOL uses the STRING statement to concatenate string variables. MATLAB and Octave use the syntax "[x y]" to concatenate x and y. Visual Basic and Visual Basic .NET can also use the "+" sign but at the risk of ambiguity if a string representing a number and a number are together. Microsoft Excel allows both "&" and the function "=CONCATENATE(X,Y)".
For example, the null character (U+0000 NULL) is used in C-programming application environments to indicate the end of a string of characters. In this way, these programs only require a single starting memory address for a string (as opposed to a starting address and a length), since the string ends once the program reads the null character.
A later "advance" allowed longer variable names to be used for human comprehensibility, but where only the first few characters were significant. In some versions of BASIC such as TRS-80 Level 2 Basic, long names were allowed, but only the first two letters were significant. This feature permitted erroneous behaviour that could be difficult to ...
Typographical symbols and punctuation marks are marks and symbols used in typography with a variety of purposes such as to help with legibility and accessibility, or to identify special cases. This list gives those most commonly encountered with Latin script. For a far more comprehensive list of symbols and signs, see List of Unicode characters.
Many more letters and symbols are desirable, useful, or required to directly represent letters of alphabets other than English, more kinds of punctuation and spacing, more mathematical operators and symbols (× ÷ ⋅ ≠ ≥ ≈ π etc.), some unique symbols used by some programming languages, ideograms, logograms, box-drawing characters, etc.