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Guild Wars 2 is a free-to-play, [2] massively multiplayer online role-playing game developed by ArenaNet and published by NCSoft.Set in the fantasy world of Tyria, the core game follows the re-emergence of Destiny's Edge, a disbanded guild dedicated to fighting Elder Dragons, colossal Lovecraftian-esque entities that have seized control of Tyria in the time since the original Guild Wars (2005 ...
The expansion introduces new features such as the game's first multiplayer mount: the siege turtle, a fully fledged fishing system, and a 'Jade Bot' companion, that can give the player access to additional perks. The expansion also gives players access to the southern continent of Cantha (first seen in the first game's Guild Wars Factions ...
Guild Wars Factions is a fantasy action role-playing game and the second stand-alone campaign in the Guild Wars series developed by ArenaNet, a subsidiary of NCSOFT corporation. It serves as both a standalone game and first expansion pack to the base game, which is referred to as Prophecies .
The original subseries consisting of the Guild Wars Prophecies, Guild Wars Factions, Guild Wars Nightfall, and Guild Wars: Eye of the North games coexist within a unified game world. The games provide two main modes of gameplay—a cooperative role-playing component that is specific to each campaign, and a competitive PvP component that is ...
Four new open world maps were added to the game in Heart of Thorns. Unlike previous maps, these maps were developed less broadly and more deeply than other maps, focusing specifically on verticality; instead of having more maps with little content, ArenaNet wanted to add a few maps with very deep content and a high replay value. [9]
Throne and Liberty ' s early success was attributed to its free-to-play model, its MMORPG elements that encourage guild-based gameplay, and its appeal to both PvP and PvE players. Set in the new world of Solisium, the game offers large-scale PvP battles, quests, and typical MMORPG features such as crafting and fishing.
NCSoft was founded in March 1997 by Kim Taek Jin. In September 1998, NCSoft launched its first game Lineage.In April 2001 the company created a US subsidiary under the name NC Interactive (based in Austin, Texas, and would later become NCSoft West) after acquiring Destination Games, headed by Richard Garriott and Robert Garriott. [5]
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