Search results
Results from the WOW.Com Content Network
Until the release of Liberty City Stories, RenderWare had been the game engine behind every 3D game in the Grand Theft Auto III era. Liberty City Stories used Image Metrics for the game's facial animation. In April 2013, the game was released on PlayStation 3 via the PlayStation Network using the PlayStation 2 backward compatibility. [25]
The best-selling game on the PlayStation Portable is Grand Theft Auto: Liberty City Stories, which sold 8 million units worldwide. Other best-selling games include Monster Hunter Portable 3rd (2010) with 4.9 million units, Gran Turismo (2009) with over 4.6 million, Grand Theft Auto: Vice City Stories (2006) with 4.5 million, and Monster Hunter ...
Grand Theft Auto: Episodes from Liberty City is a standalone compilation of the two episodes for Grand Theft Auto IV. It contains both The Lost and Damned and The Ballad of Gay Tony on one disc. It was released on 29 October 2009 for the Xbox 360 and on 13 April 2010 for PlayStation 3 and Windows.
For some of the PSP titles lacking official support for PSV and PSTV, this was previously able to be circumvented by transferring the game to the device via a PS3. [1] However, the ability to transfer games to and from a PS3 was lost in a 2022 update. On PS4 and PS5, they display in high-definition and may feature the addition of trophies.
Grand Theft Auto III is a 2001 action-adventure game developed by DMA Design and published by Rockstar Games.It was the first 3D game in the Grand Theft Auto series. Set within the fictional Liberty City (loosely based on New York City), the story follows Claude, a silent protagonist who, after being left for dead by his girlfriend during a robbery, embarks on a quest for revenge leading him ...
Grand Theft Auto: Vice City Stories is a 2006 action-adventure game developed by Rockstar Leeds and Rockstar North, and published by Rockstar Games. The tenth entry in the Grand Theft Auto series, the game was initially released as a PlayStation Portable exclusive in October 2006. A PlayStation 2 port was released in March 2007.
Firmware 1.5 acted as the standard firmware for homebrew until the creation of eLoaders (which use various exploits to launch a homebrew "menu"), savegame exploits in games such as Grand Theft Auto: Liberty City Stories and Lumines: Puzzle Fusion and eventually DarkAlex's custom firmware releases, which all allowed PSPs shipped after the 1.51 ...
The top five is rounded out by Grand Theft Auto: Vice City (2002) selling 14.2 million units, Gran Turismo 4 (2004) with 11.76 million units sold, and Grand Theft Auto III (2001) with 11.6 million units sold. There are a total of 164 PlayStation 2 games on this list which are confirmed to have sold or shipped at least one million units.