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  2. Online dating - Wikipedia

    en.wikipedia.org/wiki/Online_dating

    Nevertheless, although the probability of a response is low, it is well above zero, and if the other person does respond, it can a self-esteem booster, said Kaiser. [9] Co-author of the study Mark Newman told BBC News , "There is a trade-off between how far up the ladder you want to reach and how low a reply rate you are willing to put up with."

  3. Karpman drama triangle - Wikipedia

    en.wikipedia.org/wiki/Karpman_drama_triangle

    The rescuer may get a self-esteem boost, for example, or receive respected rescue status, or derive enjoyment by having someone depend on or trust him or her and act in a way that ostensibly seems to be trying to help, but at a deeper level plays upon the victim in order to continue getting a payoff. [citation needed]

  4. Self-esteem - Wikipedia

    en.wikipedia.org/wiki/Self-esteem

    Self-esteem can apply to a specific attribute or globally. Psychologists usually regard self-esteem as an enduring personality characteristic (trait self-esteem), though normal, short-term variations (state self-esteem) also exist. Synonyms or near-synonyms of self-esteem include: self-worth, [9] self-regard, [10] self-respect, [11] [12] and ...

  5. National Association for Self-Esteem - Wikipedia

    en.wikipedia.org/wiki/National_Association_for...

    The National Association for Self-Esteem (NASE) is an American organization devoted to promoting the importance of self-esteem.The organization describes its purpose as "to fully integrate self-esteem into the fabric of American society so that every individual, no matter what their age or background, experiences personal worth and happiness."

  6. Boosting (video games) - Wikipedia

    en.wikipedia.org/wiki/Boosting_(video_games)

    Boosting is a method by which low-ranked players in online multiplayer games, such as first-person shooters and massively multiplayer online role-playing games (MMORPGs), hire more skilled players to artificially increase their gaming account rank or winning positions.

  7. The Six Pillars of Self-Esteem - Wikipedia

    en.wikipedia.org/wiki/The_Six_Pillars_of_Self-Esteem

    The Six Pillars of Self-Esteem is a psychology book written by Nathaniel Branden. The book describes what Branden believes are the key elements that raise or lower the self-esteem of an individual. Branden's six pillars are: The Practice of Living Consciously; The Practice of Self-Acceptance; The Practice of Self-Responsibility

  8. Self-serving bias - Wikipedia

    en.wikipedia.org/wiki/Self-serving_bias

    A self-serving bias is any cognitive or perceptual process that is distorted by the need to maintain and enhance self-esteem, or the tendency to perceive oneself in an overly favorable manner. [1] It is the belief that individuals tend to ascribe success to their own abilities and efforts, but ascribe failure to external factors. [2]

  9. Self-efficacy - Wikipedia

    en.wikipedia.org/wiki/Self-efficacy

    Self-efficacy is the perception of one's own ability to reach a goal; self-esteem is the sense of self-worth. For example, a person who is a terrible rock climber would probably have poor self-efficacy with regard to rock climbing, but this will not affect self-esteem if the person does not rely on rock climbing to determine self-worth. [52]