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This is a list of notable artists who create video art.Artists in this list have gained recognition or proven their importance because their work has been shown in film and video festivals and contemporary art exhibitions of worldwide importance, such as the documenta or the Venice Biennale, the Sao Paulo Art Biennial or exhibited in major modern or contemporary art museums and institutes.
A muse is a person who provides creative inspiration to a person of the arts (such as a writer, artist, composer, and so on) or sometimes in the sciences. In the course of history, these have usually (but not necessarily) been women.
Sitting and Smiling is an endurance art performance by Benjamin Bennett. In a typical performance, Bennett looks into a video camera which is recording him while sitting and smiling motionless for four hours. Bennett uploaded his first Sitting and Smiling video on July 28, 2014. Over the next several years, he uploaded similar videos at a rate ...
A Foley artist is the person who creates this sound art. Foley artists use creativity to make viewers believe that the sound effects are actually real. The viewers should not be able to realize that the sound was not actually part of the filming process itself. Foley sounds are added to the film in post-production after the film has been shot. [7]
Pipilotti Rist (born 1962), video artist; Larry Rivers (1923–2002), painter and multimedia artist; James Rosenquist (1933–2017), painter; Martha Rosler (born 1943), video artist, installation artist and performance artist; Dieter Roth (1930–1998), artist's books, sculptor and installation artist; Thomas Ruff (born 1958), photographer
The artist's kinesthetic response to the pose and how this is conveyed through a choice of art media is a more advanced concern. Since the purpose of figure drawing classes is to learn how to draw humans of all kinds, male and female models of all ages, shapes, and ethnicities are usually sought, rather than selecting only beautiful models or ...
Concept art is a form of visual art used to convey an idea for use in film, video games, animation, comic books, television shows, or other media before it is put into the final product. [1] The term was used by the Walt Disney Animation Studios as early as the 1930s. [ 2 ]
One of the soundtracks of a proprietary game released under Creative Commons: CC BY-NC-SA [37] Glest / MegaGlest: A real-time strategy computer game in a fantasy setup. Artwork under CC BY-SA: Glitch: An MMO. In 2013, most of the artwork and parts of the code were released under a creative commons license. CC0 [38] [39] Mari0: Super Mario clone ...