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Epic! is an American kids subscription-based reading and learning platform. It offers access to books and videos for targeted at children ages 12 and under. [1] The service can be used on desktop and mobile devices. [2] Epic! was founded in 2013 by Suren Markosian and Kevin Donahue [3] and launched in 2014. [4]
Epic Charter Schools was founded in 2011 by David Chaney and Ben Harris and was officially chartered by Graham Public Schools in Okfuskee County.In 2010, before its official founding, the school won a lawsuit allowing it to receive a state school code for funding and vendor selection before it officially opened on September 1, 2011.
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BrainPop (stylized as BrainPOP) is a group of educational websites founded in 1999 by Avraham Kadar, M.D. and Chanan Kadmon, based in New York City. [1] As of 2024, the websites host over 1,000 short animated movies for students in grades K–8 (ages 5 to 14), together with quizzes and related materials, covering the subjects of science, social studies, English, math, engineering and ...
Cool Math Games (branded as Coolmath Games) [a] is an online web portal that hosts HTML and Flash web browser games targeted at children and young adults. Cool Math Games is operated by Coolmath LLC and first went online in 1997 with the slogan: "Where logic & thinking meets fun & games.".
ExploreLearning is a Charlottesville, Virginia-based education technology company that operates a large library of interactive online simulations for mathematics and science education in grades 3–12 called 'Gizmos'.
Socratic is an education tech company that offers a mobile app for students. The app uses AI technology to help students with their homework by providing educational resources like videos, definitions, Q&A, links and more. [2] Socratic was first launched as a web product in 2013 by Chris Pedregal and Shreyans Bhansali, in New York City, United ...
Students still make autonomous choices to participate in learning activities. The progress mechanics used in the gamified system can be thought of as lighting the way for learners as they progress, [15] and the other game mechanics and elements of game design are set up as an immersive system to support and maximize students' learning. [16]