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  2. League of Legends - Wikipedia

    en.wikipedia.org/wiki/League_of_Legends

    League of Legends (LoL), commonly referred to as League, is a 2009 multiplayer online battle arena video game developed and published by Riot Games. Inspired by Defense of the Ancients , a custom map for Warcraft III , Riot's founders sought to develop a stand-alone game in the same genre.

  3. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    The practice of creating a game using 'free' art and audio assets, either from an online marketplace or the default stock of assets included with many game engines. Asset-flips are often of very poor quality designed to catch onto a currently popular theme to turn a quick profit. It mimics the practice of flipping in real estate markets.

  4. Beginner Books - Wikipedia

    en.wikipedia.org/wiki/Beginner_Books

    The Big Blue Book of Beginner Books: 1994 B-76 Stop, Train, Stop! A Thomas the Tank Engine Story: 1995 The Big Red Book of Beginner Books: 1995 B-77 New Tricks I Can Do! 1996 B-78 Anthony the Perfect Monster: 1996 The Big Book of Berenstain Bears Beginner Books: 1996 B-79 4 Pups and a Worm: 1996 B-80 Honey Bunny Funnybunny: 1997 B-81 Come Down ...

  5. Drive: The Surprising Truth About What Motivates Us - Wikipedia

    en.wikipedia.org/wiki/Drive:_The_Surprising...

    Drive: The Surprising Truth About What Motivates Us is a non-fiction book written by Daniel Pink.The book was published in 2009 by Riverhead Hardcover.It argues that human motivation is largely intrinsic and that the aspects of this motivation can be divided into autonomy, mastery, and purpose. [1]

  6. Mastery learning - Wikipedia

    en.wikipedia.org/wiki/Mastery_learning

    The motivation for mastery learning comes from trying to reduce achievement gaps for students in average school classrooms. During the 1960s John B. Carroll and Benjamin S. Bloom pointed out that, if students are normally distributed with respect to aptitude for a subject and if they are provided uniform instruction (in terms of quality and learning time), then achievement level at completion ...

  7. Robert Greene (American author) - Wikipedia

    en.wikipedia.org/wiki/Robert_Greene_(American...

    Robert Greene (born May 14, 1959) is an American author of books on strategy, power, and seduction. [1] [2] He has written seven international bestsellers, including The 48 Laws of Power, The Art of Seduction, The 33 Strategies of War, The 50th Law (with rapper 50 Cent), Mastery, The Laws of Human Nature, and The Daily Laws.

  8. The Beginner's Guide - Wikipedia

    en.wikipedia.org/wiki/The_Beginner's_Guide

    The Beginner's Guide is presented in generally chronological order of Coda's prototypes, showing the progression of Coda's work as the developer learned more. [1] Wreden's narration explains that he was inspired by many of Coda's game concepts, providing his own analysis on many of the themes he perceived to appear in Coda's games.

  9. The Fifth Discipline - Wikipedia

    en.wikipedia.org/wiki/The_Fifth_Discipline

    The Fifth Discipline: The Art and Practice of the Learning Organization is a book by Peter Senge (a senior lecturer at MIT) focusing on group problem solving using the systems thinking method in order to convert companies into learning organizations that learn to create results that matter as an organization.