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  2. Object copying - Wikipedia

    en.wikipedia.org/wiki/Object_copying

    In VBA, an assignment of variables of type Object is a shallow copy, an assignment for all other types (numeric types, String, user defined types, arrays) is a deep copy. So the keyword Set for an assignment signals a shallow copy and the (optional) keyword Let signals a deep copy. There is no built-in method for deep copies of Objects in VBA.

  3. Cloning (programming) - Wikipedia

    en.wikipedia.org/wiki/Cloning_(programming)

    C++ objects in general behave like primitive types, so to copy a C++ object one could use the '=' (assignment) operator. There is a default assignment operator provided for all classes, but its effect may be altered through the use of operator overloading. There are dangers when using this technique (see slicing).

  4. Rule of three (C++ programming) - Wikipedia

    en.wikipedia.org/wiki/Rule_of_three_(C++...

    If the default behavior ("shallow copy") is actually the intended one, then an explicit definition, although redundant, will be "self-documenting code" indicating that it was an intention rather than an oversight. Modern C++ includes a syntax for expressly specifying that a default function is desired without having to type out the function body.

  5. Copy constructor (C++) - Wikipedia

    en.wikipedia.org/wiki/Copy_constructor_(C++)

    Array's destructor deletes the data array of the original, therefore, when it deleted copy's data, because they share the same pointer, it also deleted first's data. Line (2) now accesses invalid data and writes to it. This produces a segmentation fault. If we write our own copy constructor that performs a deep copy then this problem goes away.

  6. Prototype pattern - Wikipedia

    en.wikipedia.org/wiki/Prototype_pattern

    A sample UML class and sequence diagram for the Prototype design pattern. In the above UML class diagram , the Client class refers to the Prototype interface for cloning a Product . The Product1 class implements the Prototype interface by creating a copy of itself.

  7. Copy elision - Wikipedia

    en.wikipedia.org/wiki/Copy_elision

    In C++ computer programming, copy elision refers to a compiler optimization technique that eliminates unnecessary copying of objects.. The C++ language standard generally allows implementations to perform any optimization, provided the resulting program's observable behavior is the same as if, i.e. pretending, the program were executed exactly as mandated by the standard.

  8. Copy-on-write - Wikipedia

    en.wikipedia.org/wiki/Copy-on-write

    Copy-on-write (COW), also called implicit sharing [1] or shadowing, [2] is a resource-management technique [3] used in programming to manage shared data efficiently. Instead of copying data right away when multiple programs use it, the same data is shared between programs until one tries to modify it.

  9. Copy-and-paste programming - Wikipedia

    en.wikipedia.org/wiki/Copy-and-paste_programming

    Copy and paste is a less formal alternative to classical branching, often used when it is foreseen that the branches will diverge more and more over time, as when a new product is being spun off from an existing product. As a way of spinning-off a new product, copy-and-paste programming has some advantages.