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This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: List of Commodore 64 games (A–M) List of Commodore 64 games (N–Z)
Game Developer Setting Platform Notes 1963: Intopia: Modern: Various: 1964: The Sumerian Game: Mabel Addis: Historical: Mainframe: Text-based economic simulation game based on the ancient Sumerian city-state of Lagash. [1] 1973: Lemonade Stand: MECC: Modern: Mainframe, APPII: Created in 1973, ported to Apple II in 1979 1980: Windfall: The Oil ...
Danny Sullivan's Indy Heat is a 1991 racing game developed and published in arcades by Leland Corporation. It stars American IndyCar driver Danny Sullivan, and features the tracks of the CART series of the early 1990s. Home versions of the game were released for the Nintendo Entertainment System, Amiga, Atari ST, and Commodore 64.
It is a multi-screen platform game (or "climbing game", as the genre was called in the US in 1983), [2] in the vein of Donkey Kong. Sammy Lightfoot follows the travails of a circus worker who jumps and climbs through a number of perilous situations. It was initially ported to the Commodore 64 [3] followed by ColecoVision [4] and the PC-8800 series.
Zzap!64 gave the game a 91% rating, describing it as a "stunningly impressive programme". [7] Computer and Video Games rated the ColecoVision version 87% in 1989. [8]In a retrospective feature from 1994 on old video games, Commodore Format said Grog's Revenge was "definitely a game of the old school" but remained "a fun little diversion."
The game is played over one large map, which scrolls in any direction as needed by Wallie's movement. Wallie starts from the lower left corner and the checkout counter is at the lower right corner. Wallie can only carry a maximum of five items at a time, at which point they have to be taken to the checkout counter. [ 2 ]
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Oil Barons is a turn-based business simulation game published by Epyx in 1983 for Apple II, Commodore 64, and MS-DOS compatible operating systems. [2] It fuses a video game and a board game via a 50 X 40 square grid game board and tokens to associate different squares to various terrain-specific video game locations.