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An implementation of composition over inheritance typically begins with the creation of various interfaces representing the behaviors that the system must exhibit. . Interfaces can facilitate polymorphi
In object-oriented programming, an interface or protocol type [a] is a data type that acts as an abstraction of a class.It describes a set of method signatures, the implementations of which may be provided by multiple classes that are otherwise not necessarily related to each other. [1]
In object-oriented programming, inheritance is the mechanism of basing an object or class upon another object (prototype-based inheritance) or class (class-based inheritance), retaining similar implementation.
Terminology invoking "objects" in the modern sense of object-oriented programming made its first appearance at the artificial intelligence group at MIT in the late 1950s and early 1960s.
The concept of the virtual function solves the following problem: In object-oriented programming, when a derived class inherits from a base class, an object of the derived class may be referred to via a pointer or reference of the base class type instead of the derived class type.
A class diagram exemplifying the singleton pattern.. In object-oriented programming, the singleton pattern is software design pattern that restricts the instantiation of a class to a singular instance.
Multiple inheritance is a feature of some object-oriented computer programming languages in which an object or class can inherit features from more than one parent object or parent class.
Java and C++ are two prominent object-oriented programming languages.By many language popularity metrics, the two languages have dominated object-oriented and high-performance software development for much of the 21st century, and are often directly compared and contrasted.