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Introduction to Algorithms is a book on computer programming by Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, and Clifford Stein.The book is described by its publisher as "the leading algorithms text in universities worldwide as well as the standard reference for professionals". [1]
Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.
A programming tool or software development tool is a computer program that is used to develop another computer program, usually by helping the developer manage computer files. For example, a programmer may use a tool called a source code editor to edit source code files, and then a compiler to convert the source code into machine code files.
There are many PDF print drivers for Microsoft Windows, the pdfTeX typesetting system, the DocBook PDF tools, applications developed around Ghostscript and Adobe Acrobat itself as well as Adobe InDesign, Adobe FrameMaker, Adobe Illustrator, Adobe Photoshop, that allow a "PDF printer" to be set up, which when selected sends output to a PDF file ...
BASIC (Beginners' All-purpose Symbolic Instruction Code) [1] is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1963.
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In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages, but generally the shared aspects consist of state and behavior that are each either associated with a particular object or with all objects of that class.