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Shortest job next can be effectively used with interactive processes which generally follow a pattern of alternating between waiting for a command and executing it. If the execution burst of a process is regarded as a separate "job", the past behaviour can indicate which process to run next, based on an estimate of its running time.
A state diagram for a door that can only be opened and closed. A state diagram is used in computer science and related fields to describe the behavior of systems. State diagrams require that the system is composed of a finite number of states. Sometimes, this is indeed the case, while at other times this is a reasonable abstraction.
The process scheduler is a part of the operating system that decides which process runs at a certain point in time. It usually has the ability to pause a running process, move it to the back of the running queue and start a new process; such a scheduler is known as a preemptive scheduler, otherwise it is a cooperative scheduler. [5]
Process migration in computing comes in two flavors: [2] Non-preemptive process migration Process migration that takes place before execution of the process starts (i.e. migration whereby a process need not be preempted). This type of process migration is relatively cheap, since relatively little administrative overhead is involved.
The three-state process management model is designed to overcome this problem, by introducing a new state called the BLOCKED state. This state describes any process which is waiting for an I/O event to take place. In this case, an I/O event can mean the use of some device or a signal from another process. The three states in this model are:
Timing Diagram showing part of one possible schedule for the example. In the timing diagram, the columns represent time slices with time increasing to the right, and the processes all start their periods at time slice 0. The timing diagram's alternating blue and white shading indicates each process's periods, with deadlines at the color changes.
Windows 9x used non-preemptive multitasking for 16-bit legacy applications, and the PowerPC Versions of Mac OS X prior to Leopard used it for classic applications. [1] NetWare, which is a network-oriented operating system, used cooperative multitasking up to NetWare 6.5. Cooperative multitasking is still used on RISC OS systems. [3]
This diagram depicts the processes and objects involved and the sequence of messages exchanged as needed to carry out the functionality. Sequence diagrams are typically associated with use case realizations in the 4+1 architectural view model of the system under development. Sequence diagrams are sometimes called event diagrams or event scenarios.